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Environment:Zone1 Shores: Difference between revisions

From HytaleWiki
Created page with "<metadesc>Environment data for Zone1 Shores on Hytale</metadesc> <languages /> <translate> == Overview == This page is generated from the game's environment data. {| class="wikitable" |- ! Internal ID | Env_Zone1_Shores |- ! Parent | [[Environment:Zone1{{!}}Zone1]] |- ! Tags | Zone1: Shores |} == Spawn Sources == {| class="wikitable" ! Spawn source !! Type !! Mob !! Weight !! Conditions |- | [[Spawn:Zone1 / Zone1 Fish Shores{{!}}Zone1 / Zone1 Fish Shores]] || World spa..."
 
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<metadesc>Environment data for Zone1 Shores on Hytale</metadesc>
<metadesc>Environment data for Zone1 Shores on Hytale</metadesc>
<languages />
<translate>
== Overview ==
== Overview ==
This page is generated from the game's environment data.
This page is generated from the game's environment data.
Line 16: Line 14:
| Zone1: Shores
| Zone1: Shores
|}
|}
== World Generation ==
Zone1 Shores is used by 7 world-generation variants, including Rocks, Trenches, Shore, Cliffs, and Lake, plus 2 additional variants. These variants commonly generate [[Stone Rubble]], [[Rock Stone Mossy]], [[Large Fern]], [[Lush Grassplant]], [[Green Moss Rug]], and [[Sharp Grass]] as surface features. Water can generate up to Y 114.


== Spawn Sources ==
== Spawn Sources ==
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| [[Spawn:Zone1 / Zone1 Shore{{!}}Zone1 / Zone1 Shore]] || World spawn || [[Crab{{!}}Crab]] || 8 || Spawn block: Sand
| [[Spawn:Zone1 / Zone1 Shore{{!}}Zone1 / Zone1 Shore]] || World spawn || [[Crab{{!}}Crab]] || 8 || Spawn block: Sand
|}
|}
</translate>


[[Category:Environments]]
[[Category:Environments]]
[[Category:Environments:Zone1]]
[[Category:Environments:Zone1]]

Latest revision as of 20:11, 8 June 2026

Overview

This page is generated from the game's environment data.

Internal ID Env_Zone1_Shores
Parent Zone1
Tags Zone1: Shores

World Generation

Zone1 Shores is used by 7 world-generation variants, including Rocks, Trenches, Shore, Cliffs, and Lake, plus 2 additional variants. These variants commonly generate Stone Rubble, Rock Stone Mossy, Large Fern, Lush Grassplant, Green Moss Rug, and Sharp Grass as surface features. Water can generate up to Y 114.


Spawn Sources

Spawn source Type Mob Weight Conditions
Zone1 / Zone1 Fish Shores World spawn Clownfish 10 Time of day: 6-24
Flock: One_Or_Two
Zone1 / Zone1 Fish Shores World spawn Blue Tang 10 Time of day: 6-24
Flock: Group_Small
Zone1 / Zone1 Fish Shores World spawn Chevron Tang 10 Time of day: 6-24
Flock: Group_Small
Zone1 / Zone1 Fish Shores World spawn Lemon Peel Tang 10 Time of day: 6-24
Flock: Group_Small
Zone1 / Zone1 Fish Shores World spawn Sailfin Tang 10 Time of day: 6-24
Flock: Group_Small
Zone1 / Zone1 Fish Shores World spawn Pufferfish 10 Time of day: 6-24
Flock: Group_Small
Zone1 / Zone1 Fish Shores World spawn Lobster 10 Time of day: 6-24
Flock: One_Or_Two
Zone1 / Zone1 Shore World spawn Crab 8 Spawn block: Sand