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Red Dead Redemption 2 s Oddest Stranger Missions Explained

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Revision as of 21:31, 29 April 2026 by ZQCAundrea (talk | contribs) (Created page with "<br>The last, and most chaotic, train robbery of Red Dead Redemption 2 comes at the end of the game. The gang is broken and members have gone their separate ways, but Dutch has one more job to pull. When the train doesn’t stop in Saint Denis as planned, the remaining gang members chase it down on horseback, resulting in the player jumping from horse to train and vice versa multiple times as they trek along the train tracks in an explosive shoot<br><br> <br>She would ha...")
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The last, and most chaotic, train robbery of Red Dead Redemption 2 comes at the end of the game. The gang is broken and members have gone their separate ways, but Dutch has one more job to pull. When the train doesn’t stop in Saint Denis as planned, the remaining gang members chase it down on horseback, resulting in the player jumping from horse to train and vice versa multiple times as they trek along the train tracks in an explosive shoot


She would have to choose between capturing her bounty target who she has pursued so vigorously or finally escaping to South America, both of which would be closer than ever before. Whether Rockstar allows players to make the final choice or takes the reigns to finish the narrative, _Red Dead Redemption 3 _ would already have told a story worthy of the franchise. Similar to the uncertain future that awaited Jack Marston at the end of the original, Sadie's tragic journey is already a frontier tale regardless of how it e
After Shiftacre is intimidated into validating the paintings, the Mayor will contact Arthur again after a couple of days . This time, he wants Arthur to track down an NPC named Hector Fellowes and convince him to contribute money to a public library. Fellowes will not donate willingly, forcing Arthur to get the money by threatening him. Next, Arthur will return to the Mayor's mansion to speak with him.


Arthur has no pretensions - he knows full well that both he and Micah are damned and that they have led a horrible life of crime and immorality. He damns Micah, but he also damns himself, and that is very telling ind


The Ballad of Gay Tony was the second expansion pack for the core Grand Theft Auto IV , released over one year later on October 29, 2009. It was the worst-reviewed entry of the wider GTA IV series, but with a Metacritic score of 89, it's very obvious that the game is still well worth play


Billy likes to drink away his troubles at the train bar, and when Arthur approaches him about his gunslinger past he immediately becomes terrified out and takes off through the train. The player must chase down the bumbling Billy Midnight and race through the train cars, eventually leading to a gunslinger duel atop the moving locomotive. In the end, Billy loses to Arthur. When the player goes to rob Billy of his belongings, they’ll discover a unique variant of Red Dead Redemption 2's Mauser Pistol. Is it a "train robbery" per se? Not really, but it is still robbery on a tr


**Red Dead Redemption 2’s ** world is a place in which lawlessness has overstayed its welcome in the changing Wild West. Outlaws are on their way out, and included in that is the Van Der Linde gang. As RDR2's Arthur Morgan himself says , " We’re thieves in a world that don’t want us no more. " The Pinkertons are on the hunt and hot on the trail of the gang, which means the Van der Lindes should be lying low. However, as fans of RDR2 already know, there’s always a need for more mo


The Lost and Damned was the first expansion pack for GTA IV , released in February 2009. Players control Johnny Klebitz, a member of a fading motorcycle gang known as The Lost MC. The game played very similarly to Grand Theft Auto IV , only with an increased emphasis on motorcycle riding and motorcycle ra


With Dutch van der Linde at the helm , there’s always another job, another bank, and " always a goddamn train, " as Arthur puts it during the final train robbery. Throughout the course of Red Dead Redemption 2's story, there are multiple times in which the gang has to rob a train. While all of them erupt in a fit of violence between the gang and one of their adversaries, be it the hands of the law, the O’Driscolls, or Cornwall’s men, some robberies are a bit tamer than the oth


In true Rockstar fashion, side quests can contain both shocking and interesting details that rival some of the best missions from the main story, and in **Red Dead Redemption 2 Story Dead Redemption 2 ** Stranger missions are no except


The next least violent train robbery involves the surprisingly smart and levelheaded plan of John Marston , who players will get to see grow throughout Red Dead Redemption 2 after he recovers from the wolf attack. The gang needs more money, and John thinks he’s discovered an easy way to do it. Arthur, John, Sean, and Charles head out to block the tracks with a recently acquired oil drum cart. With the conductor coming to a full stop - as to not blow up - the gang proceeds to enter the train and threaten the passengers to put their belongings into a

The main reward for killing Jean-Marc is a permanent 10% discount in all Saint Denis stores. The mayor will write to Arthur and send his thanks for getting rid of Jean-Marc. However, choosing this option will reduce Arthur's honor. The discount is a decent perk that players can enjoy in the city, even if players would argue that this discount isn't worth the death of a man who was trying to do the right thing. The other consequence of the decision is that the city will begin drilling on the Indian Reservation.