Environment:Zone1 Forests: Difference between revisions
From HytaleWiki
More actions
Hytalewiki (talk | contribs) Created page with "<metadesc>Environment data for Zone1 Forests on Hytale</metadesc> <languages /> <translate> == Overview == This page is generated from the game's environment data. {| class="wikitable" |- ! Internal ID | Env_Zone1_Forests |- ! Parent | [[Environment:Zone1{{!}}Zone1]] |- ! Tags | Zone1: Forests |- ! Spawn density | 0.9 |} == Spawn Sources == {| class="wikitable" ! Spawn source !! Type !! Mob !! Weight !! Conditions |- | Spawn:Void / Tier2 Night NPC1{{!}}Void / Tier2 N..." |
Hytalewiki (talk | contribs) No edit summary |
||
| (One intermediate revision by the same user not shown) | |||
| Line 1: | Line 1: | ||
<metadesc>Environment data for Zone1 Forests on Hytale</metadesc> | <metadesc>Environment data for Zone1 Forests on Hytale</metadesc> | ||
== Overview == | == Overview == | ||
This page is generated from the game's environment data. | This page is generated from the game's environment data. | ||
| Line 19: | Line 17: | ||
| 0.9 | | 0.9 | ||
|} | |} | ||
== World Generation == | |||
Zone1 Forests is used by 10 world-generation variants, including Forest Birch, Forest Flower, Lake Chalk, River Forest Aspen, and River Forest Gully, plus 5 additional variants. These variants commonly generate [[Short Lush Grassplant]], [[Campanula Flower]], [[Sharp Grass]], [[Marble Rubble]], [[Green Bush]], and [[Large Fern]] as surface features. Water can generate up to Y 114. | |||
== Spawn Sources == | == Spawn Sources == | ||
| Line 68: | Line 70: | ||
| [[Spawn:Zone1 / Wander Zone1 Tier2{{!}}Zone1 / Wander Zone1 Tier2]] || World spawn || [[Skeleton Burnt Praetorian Wander{{!}}Skeleton Burnt Praetorian Wander]] || 2 || Time of day: 0-24<br />Spawn block: Soil<br />Flock: {'Size': [3, 3]} | | [[Spawn:Zone1 / Wander Zone1 Tier2{{!}}Zone1 / Wander Zone1 Tier2]] || World spawn || [[Skeleton Burnt Praetorian Wander{{!}}Skeleton Burnt Praetorian Wander]] || 2 || Time of day: 0-24<br />Spawn block: Soil<br />Flock: {'Size': [3, 3]} | ||
|} | |} | ||
[[Category:Environments]] | [[Category:Environments]] | ||
[[Category:Environments:Zone1]] | [[Category:Environments:Zone1]] | ||
Latest revision as of 20:11, 8 June 2026
Overview
This page is generated from the game's environment data.
| Internal ID | Env_Zone1_Forests |
|---|---|
| Parent | Zone1 |
| Tags | Zone1: Forests |
| Spawn density | 0.9 |
World Generation
Zone1 Forests is used by 10 world-generation variants, including Forest Birch, Forest Flower, Lake Chalk, River Forest Aspen, and River Forest Gully, plus 5 additional variants. These variants commonly generate Short Lush Grassplant, Campanula Flower, Sharp Grass, Marble Rubble, Green Bush, and Large Fern as surface features. Water can generate up to Y 114.
Spawn Sources
| Spawn source | Type | Mob | Weight | Conditions |
|---|---|---|---|---|
| Void / Tier2 Night NPC1 | World spawn | Void Larva | 25 | Time of day: 19-5 Light: 0-8 Spawn block: Soil Flock: {'Size': [2, 4]} |
| Void / Tier2 Night NPC2 | World spawn | Void Crawler | 25 | Time of day: 19-5 Light: 0-8 Spawn block: Soil Flock: {'Size': [1, 2]} |
| Void / Tier2 Night NPC3 | World spawn | Void Eye | 5 | Time of day: 19-5 Light: 0-8 Spawn block: Soil |
| Void / Tier2 Night NPC4 | World spawn | Void Spawn | 15 | Time of day: 19-5 Light: 0-8 Spawn block: Soil |
| Zone1 / Zone1 Fish Tier2 | World spawn | Rainbow Trout | 10 | Time of day: 6-24 Flock: One_Or_Two |
| Zone1 / Zone1 Fish Tier2 | World spawn | Catfish | 10 | Time of day: 6-24 Flock: Group_Small |
| Zone1 / Zone1 Forests Animal | World spawn | Boar | 20 | Time of day: 6-18 Spawn block: Soil Flock: Group_Small |
| Zone1 / Zone1 Forests Animal | World spawn | Bunny | 10 | Time of day: 6-18 Spawn block: Soil Flock: Group_Tiny |
| Zone1 / Zone1 Forests Critter | World spawn | Crow | 2 | Time of day: 6-18 Spawn block: Birds Flock: Group_Small |
| Zone1 / Zone1 Forests Critter | World spawn | Greenfinch | 2 | Time of day: 6-18 Spawn block: Birds Flock: Group_Small |
| Zone1 / Zone1 Forests Critter | World spawn | Bluebird | 2 | Time of day: 6-18 Spawn block: Birds Flock: Group_Small |
| Zone1 / Zone1 Forests Critter | World spawn | Sparrow | 2 | Time of day: 6-18 Spawn block: Birds Flock: Group_Small |
| Zone1 / Zone1 Forests Critter | World spawn | Woodpecker | 2 | Time of day: 6-18 Spawn block: Birds Flock: One_Or_Two |
| Zone1 / Zone1 Forests Critter | World spawn | Brown Owl | 2 | Time of day: 6-18 Spawn block: Birds Flock: One_Or_Two |
| Zone1 / Zone1 Forests Critter | World spawn | Pigeon | 2 | Time of day: 6-18 Spawn block: Birds Flock: Group_Small |
| Zone1 / Zone1 Forests Critter | World spawn | Duck | 4 | Time of day: 6-18 Spawn block: Soil Flock: One_Or_Two |
| Zone1 / Zone1 Forests Critter | World spawn | Squirrel | 6 | Time of day: 6-18 Spawn block: Soil |
| Zone1 / Zone1 Forests Predator | World spawn | Grizzly Bear | 5 | Time of day: 6-18 Spawn block: Soil |
| Zone1 / Zone1 Forests Predator | World spawn | Spider | 5 | Time of day: 6-18 Spawn block: Soil |
| Zone1 / Wander Zone1 Tier2 | World spawn | Skeleton Fighter | 4 | Time of day: 0-24 Spawn block: Soil Flock: {'Size': [2, 3]} |
| Zone1 / Wander Zone1 Tier2 | World spawn | Skeleton Fighter | 1 | Time of day: 0-24 Spawn block: Soil Flock: {'Size': [2, 3]} |
| Zone1 / Wander Zone1 Tier2 | World spawn | Skeleton Burnt Praetorian Wander | 2 | Time of day: 0-24 Spawn block: Soil Flock: {'Size': [3, 3]} |