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	<title>PUBG Suing Fortnite For Battle Royale Similarities - Revision history</title>
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		<title>BTDMalissa at 21:51, 29 April 2026</title>
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		<updated>2026-04-29T21:51:06Z</updated>

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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 23:51, 29 April 2026&lt;/td&gt;
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&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&quot;It&#039;s a &lt;/del&gt;game-&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;changing item &lt;/del&gt;that &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;can impact &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;outcome &lt;/del&gt;of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;a match - basically&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;it gives &lt;/del&gt;you &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;an extra life in situations where &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;headshot would otherwise kill you,&quot; developers said&lt;/del&gt;. &quot;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;We don&lt;/del&gt;&#039;t &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;want luck alone &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;determine who gets items like this&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;so we&#039;re removing it from normal loot spawn tables &lt;/del&gt;and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;limiting it to care packages &lt;/del&gt;on&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Dubbed a progression-based system &lt;/del&gt;with &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;unlockables, a second Steam announcement revealed &lt;/del&gt;that &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;PUBG &#039;s event pass will also launch on June 22&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;There will be daily&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;weekly, and Sanhok-based missions &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;lure &lt;/del&gt;players &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;to PUBG &lt;/del&gt;. While it &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;sounds like a great idea&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;there are some major drawbacks. PUBG &#039;s pass must &lt;/del&gt;be &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;bought with real-world money ($9&lt;/del&gt;.&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;99) and will only last &lt;/del&gt;for &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;four weeks instead of the whole season&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The event pass will have free and premium options&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;but those who choose &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;free options will only be able to temporarily unlock new it&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;With Sanhok&#039;s smaller scale, matches are expected to be quicker and a dynamic weather system promises to cause trouble as PUBG whittles its 100 players down to one lucky winner. Sanhok has already been live on the test servers through four testing periods, but the time has come for its general release as developers promise yet more changes to what the test gamers have already s&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Although **PlayerUnknown&#039;s Battlegrounds ** &lt;/del&gt;is &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;still trailing &lt;/del&gt;Fortnite &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;in terms of players, Brendan &lt;/del&gt;&#039;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;PlayerUnknown&#039; Greene is still pushing forward with Sanhok and hopes to keep cashing in on the seemingly never&lt;/del&gt;-&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;ending battle royale hype&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Players are now subject to gambling-style loot boxes, real-money purchases for things like parachutes or on &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Xbox One version&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;certain cosmetics, real&lt;/del&gt;-&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;money purchases for season pass, all on top &lt;/del&gt;of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the retail price for the game which still doesn&#039;t run too smoothly. That su&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Of course, it isn&#039;t hard to see why &lt;/del&gt;PUBG Corp. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;and &lt;/del&gt;Bluehole &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;are concerned about Fortnite . In &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;time since its battle-royal &lt;/del&gt;mode &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;launched&lt;/del&gt;, the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;game has seen a surge in popularity among both content creators &lt;/del&gt;and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;casual games. The game has seen such success &lt;/del&gt;that &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;not only has it beaten &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;record &lt;/del&gt;for &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;most concurrent players previously held by &lt;/del&gt;PUBG &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;but it &lt;/del&gt;is &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;also now reported to make more money than it &lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;PlayerUnknown&#039;s Battlegrounds is taking a page from its competitors&#039; playbooks this time around. PUBG Corp. announced on Tuesday &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;upcoming implementation &lt;/del&gt;of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;a Battle Pass system on PC&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;a day after implementing a similar-yet-different system on mobile. Rebranded as Event Passes&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;PUBG &lt;/del&gt;&#039;s &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;system will offer new opportunities at &lt;/del&gt;in-&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;game content apart from the current Loot Crate system&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Event Passes will launch hand-in-hand with &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Sanhok map &lt;/del&gt;on &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;June&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;As for map selection, the developer explains &lt;/del&gt;that &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;players will be able to pick just one map on its own (either Erangel or Miramar) to ensure that they will play there, or they &lt;/del&gt;can &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;select multiple maps and &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;game will randomly select &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The Battle Pass system is &lt;/del&gt;an &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;extremely popular feature used &lt;/del&gt;in &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;games including both Fortnite and Paladins &lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Each Pass is time-limited&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;requiring players to complete assorted in-game challenges to level up their Pass &lt;/del&gt;and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;unlock new content. Some content is available &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;all players, but a majority of the content is locked behind a premium version of the P&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;According &lt;/del&gt;to a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;report from the Korean Times on Friday&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;PUBG Corp&lt;/del&gt;.&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Korean based developer, filed &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;lawsuit against Epic Games, specifically their Korean arm&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;asking the court to determine whether similarities between Fortnite &lt;/del&gt;and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[https://pubgstation.com/ PUBG money guide] constitutes copyright infringement. Per the report, PUBG Corp. filed the injunction with the Seoul Central District Court back in January, though no other information around the filling has be revealed &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the pub&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The event pass was put in place after developers decided against DLC content, saying they didn&#039;t want to divide gamers into the &quot;haves&quot; and the &quot;have-nots.&quot; Ultimately, PUBG is still asking players to part with their hard-earned cash and has done nothing to address its sluggish and punishing progression system. Adding to this the unfair odds of the loot boxes (which they&#039;re also charging for to unlock) and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;PUBG &lt;/del&gt;will need to do more than introduce a new map to win over its crit&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;PUBG &#039;s Event Pass is, it seems&lt;/del&gt;, exactly &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the same as a standard Battle Pass&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;All &lt;/del&gt;PUBG &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;players can complete daily, &lt;/del&gt;weekly&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, and event-exclusive challenges &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;level &lt;/del&gt;up &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;their Event Pass&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;After earning certain levels&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;free DLC like clothing and weapon skins will unlock &lt;/del&gt;and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;a premium version &lt;/del&gt;of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the Event Pass will unlock more faster&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Players will have around four weeks &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;complete each Event Pass and can upgrade from &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;free version &lt;/del&gt;to the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;premium version at any time to unlock any DLC associated with their earned lev&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Either way&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;it&lt;/del&gt;&#039;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;s good &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;see updates regarding anti-cheating measures and justice &lt;/del&gt;in the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;form of a $5&lt;/del&gt;.&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;1 million fine. PUBG continues &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;expand with an AMC Walking Dead partnership &lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;a new map &lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;a new mode and a variety &lt;/del&gt;of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;other updates as it continues to dominate &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;gaming scene alongside competitor Fortni&lt;/del&gt;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The video and subsequent response from PUBG has left fans split over whether their frustration should be directed at the brevity of the ban or the underlying problem the &lt;/ins&gt;game &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;has with cheaters. Hackers frequently appear in matches, messing with actual players in order to advertise their work. The game’s anti&lt;/ins&gt;-&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;cheat system, BattlEye, announced back in February &lt;/ins&gt;that &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;they had banned over 1 million players, yet the problem persists. Towards &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;end &lt;/ins&gt;of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the clip, Grzesiek appeared to address the issue. &quot;It really goes to show that PUBG&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;full offense to &lt;/ins&gt;you &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;guys, don’t give &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;s*** because that guy should have been banned immediately&lt;/ins&gt;.&quot; &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;He doesn&lt;/ins&gt;&#039;t &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;appear to notice the ir&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Players will also find they have two new scopes &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;choose from: the 3x, which is a common drop, and the 6x, which is rare. The patch lets players change the reticle style (circle, crosshair&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;etc.) &lt;/ins&gt;and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;its color &lt;/ins&gt;on &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;some sco&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Some posts on Reddit agree &lt;/ins&gt;with &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;him in saying PUBG had it coming. Others say the real problem is &lt;/ins&gt;that &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Grzesiek’s punishment isn’t really punishment at all&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;After watching its player count plummet early this year and continue to dwindle&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;PUBG wouldn’t want &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;risk losing one of its star &lt;/ins&gt;players. While &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;PUBG faces backlash for the discrepancy between how &lt;/ins&gt;it &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;doles out punishments&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Grzesiek doesn’t appear to &lt;/ins&gt;be &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;affected by the temporary ban&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;He has begun training &lt;/ins&gt;for &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Rainbow Six Siege , a game whose popularity has grown in recent months while PUBG’s continues to shrink&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Since he hasn’t met a shooter he can’t master, Grzesiek can switch his sights to another game&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;secure in &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;knowledge that he’ll continue creating great footage for his f&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;With Sanhok&#039;s smaller scale, matches are expected to be quicker and a dynamic weather system promises to cause trouble as PUBG whittles its 100 players down to one lucky winner. Sanhok has already been live on the test servers through four testing periods, but the time has come for its general release as developers promise yet more changes to what the test gamers have already s&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;This &lt;/ins&gt;is &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;hardly the first time tensions have been raised between the two companies over &lt;/ins&gt;Fortnite&#039;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;s battle&lt;/ins&gt;-&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;royal mode&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;When &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;new mode became available last year&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;vice&lt;/ins&gt;-&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;president &lt;/ins&gt;of PUBG Corp. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;parent company &lt;/ins&gt;Bluehole &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Chang Han Kim expressed concern over &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;new game &lt;/ins&gt;mode &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;copying PUBG &lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;saying &quot;After listening to &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;growing feedback from our community &lt;/ins&gt;and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;reviewing the gameplay for ourselves, we are concerned &lt;/ins&gt;that &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Fortnite may be replicating &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;experience &lt;/ins&gt;for &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;which &lt;/ins&gt;PUBG is &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;kno&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;In &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;same discussion &lt;/ins&gt;of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the similarities between the two titles, Chang Han Kim&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;had also implied possible legal action against Epic Games&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;especially following reference to Player Unknown&lt;/ins&gt;&#039;s &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Battlegrounds &lt;/ins&gt;in &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the marketing for Fortnite&#039;s battle&lt;/ins&gt;-&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;royal mode&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Now it seems that &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;company decided to follow through &lt;/ins&gt;on &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;these warni&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&quot;It&#039;s a game-changing item &lt;/ins&gt;that can &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;impact &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;outcome of a match - basically, it gives you &lt;/ins&gt;an &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;extra life &lt;/ins&gt;in &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;situations where a headshot would otherwise kill you,&quot; developers said&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&quot;We don&#039;t want luck alone to determine who gets items like this&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;so we&#039;re removing it from normal loot spawn tables &lt;/ins&gt;and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;limiting it &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;care packages on&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;PlayerUnknown&#039;s Battlegrounds _ creator Brendan Greene aka PlayerUnknown never expected the Battle Royale shooter &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;become such &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;huge hit for his team at Bluehole&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;but with success comes pressure&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;PlayerUnknown recently spoke out bout the side-effects of creating such &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;popular game. Greene stated that he knows his follow-up project isn&#039;t going to become as much of &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;cultural milestone&lt;/ins&gt;, and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;that it&#039;s &quot; _probably going &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;get s*** o&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The event pass was put in place after developers decided against DLC content, saying they didn&#039;t want to divide gamers into the &quot;haves&quot; and the &quot;have-nots.&quot; Ultimately, PUBG is still asking players to part with their hard-earned cash and has done nothing to address its sluggish and punishing progression system. Adding to this the unfair odds of the loot boxes (which they&#039;re also charging for to unlock) and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[https://pubgstation.com/ Pubg Updates] &lt;/ins&gt;will need to do more than introduce a new map to win over its crit&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;With the arrival of Fornite season 4&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;developers at Epic Games showed &lt;/ins&gt;exactly &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;how to use viral marketing to its full advantage&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;While &lt;/ins&gt;PUBG &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;isn&#039;t quite taking that tact just yet they did introduce &lt;/ins&gt;weekly &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;events in recent weeks &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;keep &lt;/ins&gt;up &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;with Fortnite alongside a major update&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Now&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;players are sharing images of shiny crates discovered on the new Sanhok map (the third &lt;/ins&gt;and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;smallest &lt;/ins&gt;of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;PUBG&#039;s environments)&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;FastClicker1 seems &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;be &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;first &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;party, sharing &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;image of the golden chest lurking in plain si&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Although **PlayerUnknown&#039;s Battlegrounds ** is still trailing Fortnite in terms of players&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Brendan &#039;PlayerUnknown&lt;/ins&gt;&#039; &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Greene is still pushing forward with Sanhok and hopes &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;keep cashing &lt;/ins&gt;in &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;on &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;seemingly never-ending battle royale hype&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Players are now subject &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;gambling-style loot boxes, real-money purchases for things like parachutes or on the Xbox One version, certain cosmetics&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;real-money purchases for season pass&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;all on top &lt;/ins&gt;of the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;retail price for the game which still doesn&#039;t run too smoothly. That su&lt;/ins&gt;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>BTDMalissa</name></author>
	</entry>
	<entry>
		<id>https://hytalewiki.info/index.php?title=PUBG_Suing_Fortnite_For_Battle_Royale_Similarities&amp;diff=34661&amp;oldid=prev</id>
		<title>ChasitySantoro: Created page with &quot;&lt;br&gt;&quot;It&#039;s a game-changing item that can impact the outcome of a match - basically, it gives you an extra life in situations where a headshot would otherwise kill you,&quot; developers said. &quot;We don&#039;t want luck alone to determine who gets items like this, so we&#039;re removing it from normal loot spawn tables and limiting it to care packages on&lt;br&gt;&lt;br&gt; &lt;br&gt;Dubbed a progression-based system with unlockables, a second Steam announcement revealed that PUBG &#039;s event pass will also lau...&quot;</title>
		<link rel="alternate" type="text/html" href="https://hytalewiki.info/index.php?title=PUBG_Suing_Fortnite_For_Battle_Royale_Similarities&amp;diff=34661&amp;oldid=prev"/>
		<updated>2026-04-29T17:33:46Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;&amp;lt;br&amp;gt;&amp;quot;It&amp;#039;s a game-changing item that can impact the outcome of a match - basically, it gives you an extra life in situations where a headshot would otherwise kill you,&amp;quot; developers said. &amp;quot;We don&amp;#039;t want luck alone to determine who gets items like this, so we&amp;#039;re removing it from normal loot spawn tables and limiting it to care packages on&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Dubbed a progression-based system with unlockables, a second Steam announcement revealed that PUBG &amp;#039;s event pass will also lau...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&amp;lt;br&amp;gt;&amp;quot;It&amp;#039;s a game-changing item that can impact the outcome of a match - basically, it gives you an extra life in situations where a headshot would otherwise kill you,&amp;quot; developers said. &amp;quot;We don&amp;#039;t want luck alone to determine who gets items like this, so we&amp;#039;re removing it from normal loot spawn tables and limiting it to care packages on&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Dubbed a progression-based system with unlockables, a second Steam announcement revealed that PUBG &amp;#039;s event pass will also launch on June 22. There will be daily, weekly, and Sanhok-based missions to lure players to PUBG . While it sounds like a great idea, there are some major drawbacks. PUBG &amp;#039;s pass must be bought with real-world money ($9.99) and will only last for four weeks instead of the whole season. The event pass will have free and premium options, but those who choose the free options will only be able to temporarily unlock new it&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;With Sanhok&amp;#039;s smaller scale, matches are expected to be quicker and a dynamic weather system promises to cause trouble as PUBG whittles its 100 players down to one lucky winner. Sanhok has already been live on the test servers through four testing periods, but the time has come for its general release as developers promise yet more changes to what the test gamers have already s&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Although **PlayerUnknown&amp;#039;s Battlegrounds ** is still trailing Fortnite in terms of players, Brendan &amp;#039;PlayerUnknown&amp;#039; Greene is still pushing forward with Sanhok and hopes to keep cashing in on the seemingly never-ending battle royale hype. Players are now subject to gambling-style loot boxes, real-money purchases for things like parachutes or on the Xbox One version, certain cosmetics, real-money purchases for season pass, all on top of the retail price for the game which still doesn&amp;#039;t run too smoothly. That su&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Of course, it isn&amp;#039;t hard to see why PUBG Corp. and Bluehole are concerned about Fortnite . In the time since its battle-royal mode launched, the game has seen a surge in popularity among both content creators and casual games. The game has seen such success that not only has it beaten the record for most concurrent players previously held by PUBG but it is also now reported to make more money than it &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;PlayerUnknown&amp;#039;s Battlegrounds is taking a page from its competitors&amp;#039; playbooks this time around. PUBG Corp. announced on Tuesday the upcoming implementation of a Battle Pass system on PC, a day after implementing a similar-yet-different system on mobile. Rebranded as Event Passes, PUBG &amp;#039;s system will offer new opportunities at in-game content apart from the current Loot Crate system. Event Passes will launch hand-in-hand with the Sanhok map on June&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;As for map selection, the developer explains that players will be able to pick just one map on its own (either Erangel or Miramar) to ensure that they will play there, or they can select multiple maps and the game will randomly select &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The Battle Pass system is an extremely popular feature used in games including both Fortnite and Paladins . Each Pass is time-limited, requiring players to complete assorted in-game challenges to level up their Pass and unlock new content. Some content is available to all players, but a majority of the content is locked behind a premium version of the P&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;According to a report from the Korean Times on Friday, PUBG Corp., a Korean based developer, filed a lawsuit against Epic Games, specifically their Korean arm, asking the court to determine whether similarities between Fortnite and [https://pubgstation.com/ PUBG money guide] constitutes copyright infringement. Per the report, PUBG Corp. filed the injunction with the Seoul Central District Court back in January, though no other information around the filling has be revealed to the pub&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The event pass was put in place after developers decided against DLC content, saying they didn&amp;#039;t want to divide gamers into the &amp;quot;haves&amp;quot; and the &amp;quot;have-nots.&amp;quot; Ultimately, PUBG is still asking players to part with their hard-earned cash and has done nothing to address its sluggish and punishing progression system. Adding to this the unfair odds of the loot boxes (which they&amp;#039;re also charging for to unlock) and PUBG will need to do more than introduce a new map to win over its crit&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;PUBG &amp;#039;s Event Pass is, it seems, exactly the same as a standard Battle Pass. All PUBG players can complete daily, weekly, and event-exclusive challenges to level up their Event Pass. After earning certain levels, free DLC like clothing and weapon skins will unlock and a premium version of the Event Pass will unlock more faster. Players will have around four weeks to complete each Event Pass and can upgrade from the free version to the premium version at any time to unlock any DLC associated with their earned lev&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Either way, it&amp;#039;s good to see updates regarding anti-cheating measures and justice in the form of a $5.1 million fine. PUBG continues to expand with an AMC Walking Dead partnership , a new map , a new mode and a variety of other updates as it continues to dominate the gaming scene alongside competitor Fortni&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>ChasitySantoro</name></author>
	</entry>
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