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	<title>PUBG Is Suing Epic Games Over Fortnite - Revision history</title>
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	<updated>2026-05-01T10:03:25Z</updated>
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		<title>Iesha22H60237 at 21:00, 29 April 2026</title>
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		<updated>2026-04-29T21:00:15Z</updated>

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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 23:00, 29 April 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
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&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The Battle Pass system &lt;/del&gt;is &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;an extremely popular feature used in &lt;/del&gt;games &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;including both &lt;/del&gt;Fortnite and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Paladins . Each &lt;/del&gt;Pass &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;is &lt;/del&gt;time&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;-limited, requiring players &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;complete assorted in-game challenges &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;level up their Pass and unlock new content&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Some content &lt;/del&gt;is available &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;to all players&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;but a majority of &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;content &lt;/del&gt;is &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;locked behind &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;premium version of &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;P&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Sanhok started &lt;/del&gt;out &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;life as a shrunken 4x4 map codenamed &quot;Savage.&quot; Scaling back from &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;usual 8x8 size &lt;/del&gt;of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;original map Erangel and the desert-based Miramar, &lt;/del&gt;players &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;have been enjoying the confined spaces and challenge &lt;/del&gt;of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;a smaller &lt;/del&gt;and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;more fast-paced locale&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Although Sanhok isn&lt;/del&gt;&#039;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;t live yet &lt;/del&gt;in &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the main game, PUBG has been slowly opening up more &lt;/del&gt;of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;its secrets with &lt;/del&gt;each PC &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;test period. As well as adding more detail &lt;/del&gt;and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;buildings with each &lt;/del&gt;update&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, fans &lt;/del&gt;have &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;noticed more important changes - just like &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;golden chests&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Whatever these chests are will continue being a secret &lt;/del&gt;for &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;now&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;but everyone is praying that it is something more interesting than just another loot box debacle . &lt;/del&gt;PUBG &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;is one &lt;/del&gt;of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the major games still doing random pay-for &lt;/del&gt;loot boxes and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;it&#039;s one &lt;/del&gt;of the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;reasons Fortnite is going to continue killing&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The Korean company behind PlayerUnknown&#039;s Battlegrounds is taking Fortnite _ developer Epic Games to court. The Bluehole subsidiary PUBG filed a lawsuit in January claiming that Epic&#039;s free-to-play battle royale title is infringing on its copyright. While the _Fortnite developer is based in America, their Seoul-based Epic Games Korea branch has been named in the injunct&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The patch is among &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;game&#039;s biggest updates&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;bringing a weapon balance overhaul and map selection to &lt;/del&gt;PlayerUnknown&#039;s Battlegrounds . &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The update also adds &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;new muscle car &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Miramar&lt;/del&gt;, and a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;new 7&lt;/del&gt;.&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;62 DMR called the SLR&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The new vehicle &lt;/del&gt;is &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;exclusive &lt;/del&gt;to the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Miramar map and can &lt;/del&gt;be &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;found in downtown areas and on main city stre&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;It&#039;s quite likely that these promotional tactics are one of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[https://Pubgstation.com/ click through &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;following website page] &lt;/del&gt;issues that Bluehole has against Fortnite as several other battle royale games in the vein of PlayerUnknown&#039;s Battleground have been released without any legal ramifications. Considering how ownership over a genre is such a murky idea, and the fact that PUBG , while innovating and popularizing the battle royale sub-genre, is not the first game with such a survival mode, it&#039;s likely that the lawsuit will be settled over the small details. Bluehole has also complained about user interface similarities and that their weapons were cop&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Aside from those games&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;one &lt;/del&gt;of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the biggest surprises on the list is &lt;/del&gt;PlayerUnknown&#039;s Battlegrounds &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;- one of &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;most popular Battle Royale games on PC, which released on Xbox One last fall and has amassed quite &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;player count on the console. Unfortunately&lt;/del&gt;, PUBG &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&#039;s player count on PC has been dwindling&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;and with H1Z1 now out on PS4 in open beta &lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;this would be &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;perfect opportunity for Bluehole to expand to the PS4 and establish themselves as a force to be reckoned with &lt;/del&gt;on &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;consoles, especially with Fortnite continuing to dominate in the Battle Royale sp&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;This lawsuit will likely have some important ramifications in &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;gaming scene beyond Korea. It will be interesting to see how the Korean court differentiates a game being clearly inspired by another and one that infringes upon copyright. Until then&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;both games will continue &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;be money&lt;/del&gt;-&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;making machines for their respective compan&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Both Bluehole &lt;/del&gt;and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Epic Games had worked together in the past&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;but that relationship was damaged once the latter launched Fortnite &#039;s battle royale mode back in September of last year. Shortly after the mode launched&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Bluehole Vice President Chang Han Kim released a statement saying that the company was &lt;/del&gt;&quot; &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;concerned that Fortnite may be replicating the experience &lt;/del&gt;for &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;which &lt;/del&gt;PUBG &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;is known .&quot; In &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;months since release&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Epic Games&#039; third-person shooter has surpassed PUBG in both player count and revenue&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;which has presumedly hurt relationships between the two companies further&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Additionally, Epic Games has teamed up &lt;/del&gt;with &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Neowiz Games&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;not Bluehole&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;to bring Fortnite to &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Korea market &lt;/del&gt;in the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;second quarter of 2&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;As Fornite has grabbed headlines over the past few weeks with comet strikes and &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;dancing Thanos , it has sometimes been easy &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;forget that PUBG exists if you were to just follow &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;buzz&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Keen to grab &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;limelight once more and taking yet another page from its rival&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the grittier shooter is playing Fornite at its own game as PC users test out a new map with a hidden sec&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;With the arrival &lt;/del&gt;of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Fornite season 4, developers at Epic Games showed exactly how to use viral marketing to &lt;/del&gt;its &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;full advantage. While PUBG isn&#039;t quite taking that tact just yet they did introduce weekly events in recent weeks to keep up with Fortnite alongside a major update. Now&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;players are sharing images &lt;/del&gt;of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;shiny crates discovered on &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;new Sanhok map (&lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;third &lt;/del&gt;and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;smallest of PUBG&#039;s environments). FastClicker1 seems to be the first to party, sharing the image of the golden chest lurking in plain si&lt;/del&gt;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;As the team grows, it makes sense that it &lt;/ins&gt;is &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;able to create more original content as opposed to relying on store-bought assets. However, PUBG Corp. may struggle to drum up support for the idea that it should be able to sue &lt;/ins&gt;games &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;like &lt;/ins&gt;Fortnite &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;when it relies on pre-made assets, &lt;/ins&gt;and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;didn&#039;t even create the battle royale genre in the first pl&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;As mentioned, the Event &lt;/ins&gt;Pass &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;will be exclusive to the PC version of PlayerUnknown&#039;s Battlegrounds for the &lt;/ins&gt;time &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;being. Though it&#039;s expected &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;be ported &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Xbox One down the line&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;An alternative version &lt;/ins&gt;is &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;already &lt;/ins&gt;available &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;on PUBG Mobile &lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;as &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Royale Pass system launched yesterday. The Royale Pass &lt;/ins&gt;is &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;also &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;typical Battle Pass, though it rewards Crate Currency whereas &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Event Pass appears to be distancing itself from Crates as much as possi&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;As PUBG and Fortnite continue to duke it &lt;/ins&gt;out &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;at the top, let&#039;s not forget that other battle royale titles are out there vying for &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;attention &lt;/ins&gt;of players &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;too. The likes of Call &lt;/ins&gt;of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Duty: Black Ops 4 &lt;/ins&gt;and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Battlefield V are introducing battle royale modes, so there is some stiff competition for **PlayerUnknown&#039;s Battlegrounds ** &lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;For the time being though, let&lt;/ins&gt;&#039;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;s let Greene and the company bask &lt;/ins&gt;in &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;their success &lt;/ins&gt;of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;227 million players &lt;/ins&gt;each &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;month and a supersized sales figure on &lt;/ins&gt;PC and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;X&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The developers behind **PlayerUnknown’s Battlegrounds ** detailed a new &lt;/ins&gt;update &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;and admitted to players that they &lt;/ins&gt;have &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;dropped the ball over &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;past year&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;In posts on both the Steam Community forum and subreddit &lt;/ins&gt;for &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the game&lt;/ins&gt;, PUBG &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;’s developers addressed a number &lt;/ins&gt;of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;issues, including concerns regarding &lt;/ins&gt;loot boxes and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;continued flow &lt;/ins&gt;of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;randomized cosmetics being a priority for &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;stu&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The Korean company behind PlayerUnknown&#039;s Battlegrounds is taking Fortnite _ developer Epic Games to court. The Bluehole subsidiary PUBG filed a lawsuit in January claiming that Epic&#039;s free-to-play battle royale title is infringing on its copyright. While the _Fortnite developer is based in America, their Seoul-based Epic Games Korea branch has been named in the injunct&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Not long after &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Battlefield V battle royale announcement was made&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Brendan &quot;PlayerUnknown&quot; Greene of &lt;/ins&gt;PlayerUnknown&#039;s Battlegrounds &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;fame, took to Twitter to respond&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;In all caps lock, the famed game developer sent the Battlefield Twitter account &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;public message, welcoming the &quot;old friend&quot; to the battle royale c&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;PUBG_Riggles gets &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the heart of the matter&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;even admitting that the constant faucet of new crates &lt;/ins&gt;and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;cosmetics releasing while game-breaking bugs remain unattended to is &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;terrible look&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;It sounds like PUBG Corp&lt;/ins&gt;. is &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;indeed building out its development team to tend to these pressing matters, but he also insists that the crates aren’t going anywhere, as they remain central &lt;/ins&gt;to the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;continued monetization of the game. While this might not &lt;/ins&gt;be &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;what many players want to hear, the honesty coming from PUBG Corp. is, at least, somewhat refresh&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &lt;/ins&gt;&amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;PlayerUnknown&#039;s Battlegrounds may not have created the battle royale genre, but it certainly popularized it. Since its explosion in popularity in 2017, a number of PlayerUnknown&#039;s Battlegrounds &quot; clones&quot; have popped up, including some mobile games that are blatant copies of PUBG , as well as games that offer enough fresh ideas to become something entirely different, such as Fortnite . Developer PUBG Corp. has attempted to sue Fortnite and other games for their similarities to its game, a decision that has been criticized since PUBG itself has been accused of being an &quot;asset fl&lt;/ins&gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;It&#039;s quite likely that these promotional tactics are one of the issues that Bluehole has against Fortnite as several other battle royale games in the vein of PlayerUnknown&#039;s Battleground have been released without any legal ramifications. Considering how ownership over a genre is such a murky idea, and the fact that PUBG , while innovating and popularizing the battle royale sub-genre, is not the first game with such a survival mode, it&#039;s likely that the lawsuit will be settled over the small details. Bluehole has also complained about user interface similarities and that their weapons were cop&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;For the uninitiated&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;an &quot;asset flip&quot; (a term coined by YouTube personality Jim Sterling) is when a game is made primarily &lt;/ins&gt;of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;pre-made assets, as opposed to original artwork or designs. However, some &lt;/ins&gt;PlayerUnknown&#039;s Battlegrounds &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;developers have pushed back against &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;notion that &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;game is an asset flip&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;including &lt;/ins&gt;PUBG &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;creator Brendan Greene and more recently&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[https://pubgstation.com/ Pubg beginner Guide] Corp. communications lead Ryan Rigney&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;who spoke about &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;issue &lt;/ins&gt;on &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Red&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;However, &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;facts remain: Fortnite is here&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;free-&lt;/ins&gt;to-&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;play, &lt;/ins&gt;and, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;unlike its Battle Royale inspiration&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;doesn’t include any &quot; gambling &lt;/ins&gt;&quot; for &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;skins. &lt;/ins&gt;PUBG &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, on &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;other hand&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;features randomized crates earned through regular play&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;with premium crates unlockable by keys&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Those keys need to be purchased &lt;/ins&gt;with &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;real money&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;which leaves players unwilling to buy them&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;which leaves &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;option of either keeping unopened crates inert &lt;/ins&gt;in &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;their inventory or selling them on &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Steam marketplace. These mechanics foster an elaborate economy, generating &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;system which fuels continued income &lt;/ins&gt;to the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;game&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;On &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;other hand&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;it also creates undue frustration for many &lt;/ins&gt;of its &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;players&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;all &lt;/ins&gt;of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;whom have already spent money to purchase &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;game in &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;first place &lt;/ins&gt;and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;feel put off by microtransacti&lt;/ins&gt;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Iesha22H60237</name></author>
	</entry>
	<entry>
		<id>https://hytalewiki.info/index.php?title=PUBG_Is_Suing_Epic_Games_Over_Fortnite&amp;diff=34849&amp;oldid=prev</id>
		<title>JennyGooden972 at 18:49, 29 April 2026</title>
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		<updated>2026-04-29T18:49:32Z</updated>

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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 20:49, 29 April 2026&lt;/td&gt;
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&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Dubbed a progression-based &lt;/del&gt;system &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;with unlockables, a second Steam announcement revealed that PUBG &#039;s event pass will also launch on June 22&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;There will be daily, weekly&lt;/del&gt;, and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Sanhok-based missions &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;lure &lt;/del&gt;players &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;to PUBG . While it sounds like &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;great idea, there are some major drawbacks. PUBG &#039;s pass must be bought with real-world money ($9.99) and will only last for four weeks instead &lt;/del&gt;of the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;whole season. The event pass will have free and &lt;/del&gt;premium &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;options, but those who choose &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;free options will only be able to temporarily unlock new it&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;A 4chan user leaked &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;internal memo&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;which reveals all &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;teasers, trailers, &lt;/del&gt;and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;demos Sony PlayStation will be showcasing&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The majority of &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;titles listed on the document are &lt;/del&gt;of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;properties &lt;/del&gt;well&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;-known to gamers, such &lt;/del&gt;as &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Death Stranding &lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The Last of Us Part II , Marvel&#039;s Spider&lt;/del&gt;-&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Man , and Ghosts of Tsushima &lt;/del&gt;, but &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;there&#039;s plenty &lt;/del&gt;more &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;for players to get excited about&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Other &lt;/del&gt;games &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;being shown are the Final Fantasy VII Remake , Resident Evil 2 Remake , MediEvil , Spyro: Reignited Trilogy , Kingdom Hearts 3 , &lt;/del&gt;and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;PlayStation Party . But, what really stands out in this line up are Bloodborne 2 , SOCOM: Coalition , PlayerUnknown&lt;/del&gt;&#039;s &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Battlegrounds , BioShock Resurgence (PSVR), and Devil May Cry&lt;/del&gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;PlayerUnknown&#039;s Battlegrounds is taking &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;a page from its competitors&#039; playbooks this time around&lt;/del&gt;. PUBG &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Corp. announced on Tuesday the upcoming implementation of &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Battle Pass system on PC, a day after implementing a similar&lt;/del&gt;-&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;yet&lt;/del&gt;-&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;different system &lt;/del&gt;on &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;mobile&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Rebranded as Event Passes&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;PUBG &#039;s system will offer new opportunities at in-game content apart from the current Loot Crate system. Event Passes will launch hand&lt;/del&gt;-in&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;-hand with &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Sanhok map on June&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;E3 2018 &lt;/del&gt;is &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;almost here&lt;/del&gt;, and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;leaks are starting &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;trickle out in advance of the massive gaming expo&lt;/del&gt;. The &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;rumor flames have now been stoked by an anonymous contributor on 4chan&lt;/del&gt;, and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;they’ve revealed what’s purportedly &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;photo of &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;internally distributed PlayStation E3 schedule, which lists a series of &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;highly-anticipated trailers &lt;/del&gt;and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;reveals that will &lt;/del&gt;be &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;emerging from E3 2&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;This post contains an affiliate link where DualShockers gets a small commission &lt;/del&gt;on &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;sales. Any and all support helps keep DualShockers as a standalone, independent platform for less-mainstream opinions and news cover&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;It&#039;s quite likely that these promotional tactics are one of the issues that Bluehole has against Fortnite as several other battle royale games in the vein of PlayerUnknown&#039;s Battleground have been released without any legal ramifications. Considering how ownership over a genre is such a murky idea, and the fact that PUBG , while innovating and popularizing the battle royale sub-genre, is not the first game with such a survival mode, it&#039;s likely that the lawsuit will be settled over the small details. Bluehole has also complained about user interface similarities and that their weapons were cop&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;As mentioned&lt;/del&gt;, the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Event Pass will be exclusive to &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;PC version of &lt;/del&gt;PlayerUnknown&#039;s Battlegrounds &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;for &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;time being. Though it&#039;s expected to be ported to &lt;/del&gt;Xbox One &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;down &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;line. An alternative version is already available &lt;/del&gt;on &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;PUBG Mobile , as &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Royale Pass system launched yesterday&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The Royale Pass is also a typical Battle Pass&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;though it rewards Crate Currency whereas the Event Pass appears to be distancing itself from Crates as much as possi&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;With Sanhok&lt;/del&gt;&#039;s &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;smaller scale&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;matches are expected &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;be quicker &lt;/del&gt;and a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;dynamic weather system promises &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;cause trouble as PUBG whittles its 100 players down to one lucky winner. Sanhok has already been live &lt;/del&gt;on &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the test servers through four testing periods&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;but the time has come for its general release as developers promise yet more changes &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;what &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;test gamers have already s&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;After months of waiting, **PlayerUnknown&#039;s Battlegrounds ** is finally releasing &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;full version of its Sanhok map on June 22&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Coming exclusively to the PC version of the game, PUBG &#039;s third map &lt;/del&gt;will be &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;1/4 the size of the other two, which makes it conveniently close &lt;/del&gt;to the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;dimensions of Fortnite . As well as &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;new locale to explore, players are also &lt;/del&gt;being &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;lumbered with more controversial ways for PUBG Corp&lt;/del&gt;. to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;make &lt;/del&gt;money &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;thanks to a Fortnite &lt;/del&gt;-&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;inspired event p&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The Los Angeles expo has reined supreme as one of &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;year’s largest&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;priciest, and most-watched events for its major gaming industry reveals and teases&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Originally&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;E3 &lt;/del&gt;was &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;understood primarily as an insider event &lt;/del&gt;for &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;press and publishers in &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;gaming industry but&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;as of recently&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the convention &lt;/del&gt;has &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;opened its doors to &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;public&lt;/del&gt;, with &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;special &quot;Gamer Passes&quot; made available to unaffiliated consumers excited for the demo stations&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;booths, special events, and more. But before all that happens&lt;/del&gt;, the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;industry&#039;s biggest publishers host press conferences and showcases &lt;/del&gt;in &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;advance &lt;/del&gt;of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;E3 to unveil their upcoming lineup. Sony&#039;s PlayStation press conference is only June 11, but it seems their entire schedule has been leaked alre&lt;/del&gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;In &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;community announcement on Steam &lt;/del&gt;, PUBG &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;revealed what makes Sanhok different &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;its larger rivals and what gamers can expect when they explore &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;dense jungles and forgotten temples of Southeast Asia&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;A big draw is &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;fact that loot will spawn &lt;/del&gt;more &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;frequently than on &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Erangel and Mirimar maps and there &lt;/del&gt;is a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;brand &lt;/del&gt;new &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;weapon fighting &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;SCAR-L rifle for fan-favorite status. New &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Sanhok is the QBZ95, an assault rifle with 5.56mm rounds that can hold up &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;40 rounds&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;That &lt;/del&gt;isn&#039;t &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;all &lt;/del&gt;that&#039;s &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;new with [https://pubgstation&lt;/del&gt;.&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;com/ please click &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;following internet site] latest update tho&lt;/del&gt;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The Battle Pass &lt;/ins&gt;system &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;is an extremely popular feature used in games including both Fortnite and Paladins &lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Each Pass is time-limited&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;requiring players to complete assorted in-game challenges to level up their Pass &lt;/ins&gt;and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;unlock new content. Some content is available &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;all &lt;/ins&gt;players&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, but &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;majority &lt;/ins&gt;of the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;content is locked behind a &lt;/ins&gt;premium &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;version of &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;P&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Sanhok started out life as a shrunken 4x4 map codenamed &quot;Savage.&quot; Scaling back from the usual 8x8 size of original map Erangel and &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;desert-based Miramar&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;players have been enjoying &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;confined spaces and challenge of a smaller &lt;/ins&gt;and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;more fast-paced locale&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Although Sanhok isn&#039;t live yet in &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;main game, PUBG has been slowly opening up more &lt;/ins&gt;of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;its secrets with each PC test period. As &lt;/ins&gt;well as &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;adding more detail and buildings with each update&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;fans have noticed more important changes &lt;/ins&gt;- &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;just like the golden chests. Whatever these chests are will continue being a secret for now&lt;/ins&gt;, but &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;everyone is praying that it is something &lt;/ins&gt;more &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;interesting than just another loot box debacle &lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;PUBG is one of the major &lt;/ins&gt;games &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;still doing random pay-for loot boxes &lt;/ins&gt;and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;it&lt;/ins&gt;&#039;s &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;one of the reasons Fortnite is going to continue killing&amp;lt;br&amp;gt;&lt;/ins&gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The Korean company behind &lt;/ins&gt;PlayerUnknown&#039;s Battlegrounds is taking &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Fortnite _ developer Epic Games to court&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The Bluehole subsidiary &lt;/ins&gt;PUBG &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;filed &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;lawsuit in January claiming that Epic&#039;s free&lt;/ins&gt;-&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;to&lt;/ins&gt;-&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;play battle royale title is infringing &lt;/ins&gt;on &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;its copyright&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;While the _Fortnite developer is based in America&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;their Seoul&lt;/ins&gt;-&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;based Epic Games Korea branch has been named &lt;/ins&gt;in the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;injunct&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The patch &lt;/ins&gt;is &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;among the game&#039;s biggest updates&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;bringing a weapon balance overhaul &lt;/ins&gt;and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;map selection &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;PlayerUnknown&#039;s Battlegrounds &lt;/ins&gt;. The &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;update also adds a new muscle car to Miramar&lt;/ins&gt;, and a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;new 7.62 DMR called &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;SLR. The new vehicle is exclusive to &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Miramar map &lt;/ins&gt;and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;can &lt;/ins&gt;be &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;found in downtown areas and &lt;/ins&gt;on &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;main city stre&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;It&#039;s quite likely that these promotional tactics are one of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[https://Pubgstation.com/ click through &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;following website page] &lt;/ins&gt;issues that Bluehole has against Fortnite as several other battle royale games in the vein of PlayerUnknown&#039;s Battleground have been released without any legal ramifications. Considering how ownership over a genre is such a murky idea, and the fact that PUBG , while innovating and popularizing the battle royale sub-genre, is not the first game with such a survival mode, it&#039;s likely that the lawsuit will be settled over the small details. Bluehole has also complained about user interface similarities and that their weapons were cop&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Aside from those games&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;one of &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;biggest surprises on &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;list is &lt;/ins&gt;PlayerUnknown&#039;s Battlegrounds &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;- one of &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;most popular Battle Royale games on PC, which released on &lt;/ins&gt;Xbox One &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;last fall and has amassed quite &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;player count &lt;/ins&gt;on the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;console&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Unfortunately&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;PUBG &lt;/ins&gt;&#039;s &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;player count on PC has been dwindling, and with H1Z1 now out on PS4 in open beta &lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;this would be the perfect opportunity for Bluehole to expand &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the PS4 &lt;/ins&gt;and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;establish themselves as &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;force &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;be reckoned with &lt;/ins&gt;on &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;consoles&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;especially with Fortnite continuing &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;dominate in &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Battle Royale sp&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;This lawsuit will likely have some important ramifications in &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;gaming scene beyond Korea&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;It &lt;/ins&gt;will be &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;interesting &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;see how &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Korean court differentiates &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;game &lt;/ins&gt;being &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;clearly inspired by another and one that infringes upon copyright&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Until then, both games will continue &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;be &lt;/ins&gt;money-&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;making machines for their respective compan&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Both Bluehole and Epic Games had worked together in &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;past&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;but that relationship was damaged once the latter launched Fortnite &#039;s battle royale mode back in September of last year&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Shortly after the mode launched&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Bluehole Vice President Chang Han Kim released a statement saying that the company &lt;/ins&gt;was &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&quot; concerned that Fortnite may be replicating the experience &lt;/ins&gt;for &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;which PUBG is known .&quot; In &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;months since release&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Epic Games&#039; third-person shooter has surpassed PUBG in both player count and revenue&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;which &lt;/ins&gt;has &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;presumedly hurt relationships between &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;two companies further. Additionally&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Epic Games has teamed up &lt;/ins&gt;with &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Neowiz Games&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;not Bluehole&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;to bring Fortnite to &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Korea market &lt;/ins&gt;in &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the second quarter &lt;/ins&gt;of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;2&lt;/ins&gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;As Fornite has grabbed headlines over the past few weeks with comet strikes and &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;dancing Thanos &lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;it has sometimes been easy to forget that &lt;/ins&gt;PUBG &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;exists if you were &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;just follow &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;buzz&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Keen to grab &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;limelight once &lt;/ins&gt;more &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;and taking yet another page from its rival, &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;grittier shooter &lt;/ins&gt;is &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;playing Fornite at its own game as PC users test out &lt;/ins&gt;a new &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;map with a hidden sec&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;With &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;arrival of Fornite season 4, developers at Epic Games showed exactly how &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;use viral marketing &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;its full advantage&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;While PUBG &lt;/ins&gt;isn&#039;t &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;quite taking &lt;/ins&gt;that &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;tact just yet they did introduce weekly events in recent weeks to keep up with Fortnite alongside a major update. Now, players are sharing images of shiny crates discovered on the new Sanhok map (the third and smallest of PUBG&lt;/ins&gt;&#039;s &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;environments)&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;FastClicker1 seems to be the first to party, sharing the image of &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;golden chest lurking in plain si&lt;/ins&gt;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

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		<author><name>JennyGooden972</name></author>
	</entry>
	<entry>
		<id>https://hytalewiki.info/index.php?title=PUBG_Is_Suing_Epic_Games_Over_Fortnite&amp;diff=34546&amp;oldid=prev</id>
		<title>NicolasNale9267: Created page with &quot;&lt;br&gt;Dubbed a progression-based system with unlockables, a second Steam announcement revealed that PUBG &#039;s event pass will also launch on June 22. There will be daily, weekly, and Sanhok-based missions to lure players to PUBG . While it sounds like a great idea, there are some major drawbacks. PUBG &#039;s pass must be bought with real-world money ($9.99) and will only last for four weeks instead of the whole season. The event pass will have free and premium options, but those...&quot;</title>
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		<updated>2026-04-29T16:24:08Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;&amp;lt;br&amp;gt;Dubbed a progression-based system with unlockables, a second Steam announcement revealed that PUBG &amp;#039;s event pass will also launch on June 22. There will be daily, weekly, and Sanhok-based missions to lure players to PUBG . While it sounds like a great idea, there are some major drawbacks. PUBG &amp;#039;s pass must be bought with real-world money ($9.99) and will only last for four weeks instead of the whole season. The event pass will have free and premium options, but those...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&amp;lt;br&amp;gt;Dubbed a progression-based system with unlockables, a second Steam announcement revealed that PUBG &amp;#039;s event pass will also launch on June 22. There will be daily, weekly, and Sanhok-based missions to lure players to PUBG . While it sounds like a great idea, there are some major drawbacks. PUBG &amp;#039;s pass must be bought with real-world money ($9.99) and will only last for four weeks instead of the whole season. The event pass will have free and premium options, but those who choose the free options will only be able to temporarily unlock new it&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;A 4chan user leaked the internal memo, which reveals all the teasers, trailers, and demos Sony PlayStation will be showcasing. The majority of the titles listed on the document are of properties well-known to gamers, such as Death Stranding , The Last of Us Part II , Marvel&amp;#039;s Spider-Man , and Ghosts of Tsushima , but there&amp;#039;s plenty more for players to get excited about. Other games being shown are the Final Fantasy VII Remake , Resident Evil 2 Remake , MediEvil , Spyro: Reignited Trilogy , Kingdom Hearts 3 , and PlayStation Party . But, what really stands out in this line up are Bloodborne 2 , SOCOM: Coalition , PlayerUnknown&amp;#039;s Battlegrounds , BioShock Resurgence (PSVR), and Devil May Cry&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;PlayerUnknown&amp;#039;s Battlegrounds is taking a page from its competitors&amp;#039; playbooks this time around. PUBG Corp. announced on Tuesday the upcoming implementation of a Battle Pass system on PC, a day after implementing a similar-yet-different system on mobile. Rebranded as Event Passes, PUBG &amp;#039;s system will offer new opportunities at in-game content apart from the current Loot Crate system. Event Passes will launch hand-in-hand with the Sanhok map on June&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;E3 2018 is almost here, and leaks are starting to trickle out in advance of the massive gaming expo. The rumor flames have now been stoked by an anonymous contributor on 4chan, and they’ve revealed what’s purportedly a photo of the internally distributed PlayStation E3 schedule, which lists a series of the highly-anticipated trailers and reveals that will be emerging from E3 2&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;This post contains an affiliate link where DualShockers gets a small commission on sales. Any and all support helps keep DualShockers as a standalone, independent platform for less-mainstream opinions and news cover&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;It&amp;#039;s quite likely that these promotional tactics are one of the issues that Bluehole has against Fortnite as several other battle royale games in the vein of PlayerUnknown&amp;#039;s Battleground have been released without any legal ramifications. Considering how ownership over a genre is such a murky idea, and the fact that PUBG , while innovating and popularizing the battle royale sub-genre, is not the first game with such a survival mode, it&amp;#039;s likely that the lawsuit will be settled over the small details. Bluehole has also complained about user interface similarities and that their weapons were cop&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;As mentioned, the Event Pass will be exclusive to the PC version of PlayerUnknown&amp;#039;s Battlegrounds for the time being. Though it&amp;#039;s expected to be ported to Xbox One down the line. An alternative version is already available on PUBG Mobile , as the Royale Pass system launched yesterday. The Royale Pass is also a typical Battle Pass, though it rewards Crate Currency whereas the Event Pass appears to be distancing itself from Crates as much as possi&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;With Sanhok&amp;#039;s smaller scale, matches are expected to be quicker and a dynamic weather system promises to cause trouble as PUBG whittles its 100 players down to one lucky winner. Sanhok has already been live on the test servers through four testing periods, but the time has come for its general release as developers promise yet more changes to what the test gamers have already s&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;After months of waiting, **PlayerUnknown&amp;#039;s Battlegrounds ** is finally releasing the full version of its Sanhok map on June 22. Coming exclusively to the PC version of the game, PUBG &amp;#039;s third map will be 1/4 the size of the other two, which makes it conveniently close to the dimensions of Fortnite . As well as a new locale to explore, players are also being lumbered with more controversial ways for PUBG Corp. to make money thanks to a Fortnite -inspired event p&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The Los Angeles expo has reined supreme as one of the year’s largest, priciest, and most-watched events for its major gaming industry reveals and teases. Originally, E3 was understood primarily as an insider event for press and publishers in the gaming industry but, as of recently, the convention has opened its doors to the public, with special &amp;quot;Gamer Passes&amp;quot; made available to unaffiliated consumers excited for the demo stations, booths, special events, and more. But before all that happens, the industry&amp;#039;s biggest publishers host press conferences and showcases in advance of E3 to unveil their upcoming lineup. Sony&amp;#039;s PlayStation press conference is only June 11, but it seems their entire schedule has been leaked alre&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;In a community announcement on Steam , PUBG revealed what makes Sanhok different to its larger rivals and what gamers can expect when they explore the dense jungles and forgotten temples of Southeast Asia. A big draw is the fact that loot will spawn more frequently than on the Erangel and Mirimar maps and there is a brand new weapon fighting the SCAR-L rifle for fan-favorite status. New to Sanhok is the QBZ95, an assault rifle with 5.56mm rounds that can hold up to 40 rounds. That isn&amp;#039;t all that&amp;#039;s new with [https://pubgstation.com/ please click the following internet site] latest update tho&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>NicolasNale9267</name></author>
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