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	<title>GTA V s First-Person Mode Is Pointless - Revision history</title>
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	<updated>2026-05-01T06:24:24Z</updated>
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		<title>BrigetteBearden at 02:01, 30 April 2026</title>
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		<updated>2026-04-30T02:01:49Z</updated>

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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 04:01, 30 April 2026&lt;/td&gt;
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&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;What say you? Do you think VGX correctly called &lt;/del&gt;game &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;of the year? Is &lt;/del&gt;there &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;any other category you particularly disagree &lt;/del&gt;with&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;? Stick up for your game &lt;/del&gt;of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;choice in &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;comments below, but just remember to play n&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Until GTA V releases&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;our best look at &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;new first-person mode will come &lt;/del&gt;from &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the new trailer showing it off&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Needless to say (but here goes) it&#039;s very impressive. Has this new feature made the game &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;guaranteed purchase &lt;/del&gt;for &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;some of you? How about heists in first-per&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;When both of these incidents took place&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;there was controversy. Debate ensued with two sides each offering up different points &lt;/del&gt;and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;demanding equal validity&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;But Sony has been met with almost universal admonishment after pulling The Interview. A quick search of The Interview mentions on Twitter reveals a starkly one-sided picture. A tweet by Judd Apatow (long-time associate of Rogen&lt;/del&gt;&#039;s&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;) calling &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;move by Sony &quot;disgraceful&quot; was retweeted more than 5 thousand times in 11 hours.&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;As we run into December&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;it&#039;s that time of year again where gamers come together to debate&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;argue &lt;/del&gt;and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;ultimately celebrate &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;previous twelve months of gaming. While everyone &lt;/del&gt;will &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;keep a mental note of their favorite &lt;/del&gt;game&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, Spike TV&#039;s awards ceremony often signals the beginning of &#039;Game of the Year&#039; articles popping up just about everywhere on the internet&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Although procedure was &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;little different this year as &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;VGAs went through a bit of a makeo&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Making sure &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;three protagonists continue to feel unique &lt;/del&gt;was &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;another point of concern for Rockstar. In third-person, where you&#039;re looking down at them, you can clearly see who you&#039;re playing as and what&#039;s going on around them but that&#039;s not as easy to replicate in first-person. So &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;studio adjusted &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;animations to fit &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;new mode: Franklin, Michael and Trevor all have their own idle animations (and probably different hand models), and &lt;/del&gt;if &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;a &lt;/del&gt;character &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;is speaking &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;you when you look over at them&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;you&#039;ll see &lt;/del&gt;they&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&#039;re looking back at you&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;making eye-cont&amp;lt;br&amp;gt;Tweets about Hatred are much more skewed&lt;/del&gt;, and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;conversation about GTA V&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;much discussed in &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;video game press, seems to paint &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;two-sided issues&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Defense of Target&#039;s decision as not censorship and a positive step toward equality were just as rampant, if not more so, than concerns over &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;kind of precedent their move set&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Consider this&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;if it&#039;s not censorship for Target to pull the game&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;what if all retailers pulled the game? It&#039;s well within their rights, but it &lt;/del&gt;would &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;achieve &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;exact same effect as a blatant censorship did. Thus, a de facto censorship - a universal lack of availability that&#039;s not necessarily enforced by law.&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;It&lt;/del&gt;&#039;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;s been more than a year since Grand Theft Auto V &lt;/del&gt;and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[https://GTA5Play.com gta 5 secrets|https://gta5play.com/] Online released&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;yet the highly requested implementation of online heists are still missing &lt;/del&gt;from &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the game&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Over the year we&lt;/del&gt;&#039;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;ve gone from hearing next to nothing about it; being told it&lt;/del&gt;&#039;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;s coming soon, then learning it&#039;ll come in an update after the current-gen versions release. Contrary &lt;/del&gt;to the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;hopes &lt;/del&gt;of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;a late December release due to a rumor &lt;/del&gt;of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the content&#039;s date , however, eager GTA Online players will have to wait until 2015 for the online heists. Specifically&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&#039;early 2015.&#039; The teasing (and lengthy waiting) contin&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;br&amp;gt;Unsurprisingly, development of the new &lt;/del&gt;mode &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;was made possible because of the &lt;/del&gt;new &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;consoles (and PC) and the power they offer. With development time representing &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;huge factor&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;implementing the &lt;/del&gt;new &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;mode was much more complex that just taking the pre-existing camera and moving it to the characters&#039; eye-level&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;And with Rockstar being, well, Rockstar, you either do it right or not at &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Previously known as the Spike Video Game Awards &lt;/del&gt;(&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;VGAs&lt;/del&gt;), &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the show &lt;/del&gt;has &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;had &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;lick of paint over the last year being re&lt;/del&gt;-&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;branded as VGX &lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;While it put bigger focus &lt;/del&gt;on &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;reveals such as &lt;/del&gt;a new &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;generation remaster of Tomb Raider &lt;/del&gt;and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Telltale Games taking &lt;/del&gt;on &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;both Game of Thrones and Borderland s episodic series, the entire affair was still framed by awa&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;It baffles me as to why Rockstar would even consider a first-person mode for GTA V. Perhaps it was the success of open-world shooters like Far Cry 3 that inspired them to do this, which is understandable. However, Far Cry 3 is a shooter. It’s built as a shooter and the shooting is a huge part of the game’s appeal. Sure, there’s exploration, but the action is Far Cry’s appeal by far. Grand Theft Auto V, for all its gritty action and violence, is not a shooter. Its action comes from something less primal and more intelligent. If anything, this first-person shooter setup does more to pander to the FPS crowd than to thoughtfully expand on what Grand Theft Auto has always been about.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The video game industry has been &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;little unstable with its expectations &lt;/del&gt;in &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the last few years&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Several top franchise games failed &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;meet lofty revenue goals &lt;/del&gt;- &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;despite selling very well &lt;/del&gt;in &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;their own right&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Resident Evil 6 was deemed to &lt;/del&gt;have &quot;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;fallen short &lt;/del&gt;of the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;plan&quot; despite selling several million copies&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Tomb Raide r &lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;which sold 3&lt;/del&gt;.&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;8 million copies at &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;time &lt;/del&gt;of the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;report&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;was deemed an &quot;extraordinary loss&quot; by Square Enix &lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Some blame &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;high expectations &lt;/del&gt;on &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Call &lt;/del&gt;of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Duty with companies pumping &lt;/del&gt;more &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;and more money into &lt;/del&gt;their &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;games to try &lt;/del&gt;and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;replace &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;military shooter as one &lt;/del&gt;of the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;industry&#039;s most consistent sell&lt;/del&gt;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&quot;we go towards authenticity […] In the &lt;/ins&gt;game there&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&#039;s these rival gangs. There&#039;s Black gangs, Latino gangs ... we recruited a guy who gets gang members, actual real gang members, like El Salvadoran gang dudes &lt;/ins&gt;with &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;amazing tattoos, one of which had literally gotten out &lt;/ins&gt;of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;prison &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;day befo&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Spotted by forum member &#039;Metalmarc&#039; over on NeoGAF &lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;a listing for &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;game — as taken &lt;/ins&gt;from &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Czech retail website SuperGamer&lt;/ins&gt;.&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;cz reveals &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;GTA 5 title available &lt;/ins&gt;for &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;PC&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;PS4 &lt;/ins&gt;and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Xbox One formats&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Also included in the product&lt;/ins&gt;&#039;s &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;description is &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;tentative release date of June 13, 2&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&quot;After many months of designing&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;testing&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;rewriting &lt;/ins&gt;and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;re-testing, we settled on &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;four-player structure that you &lt;/ins&gt;will &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;experience in the &lt;/ins&gt;game. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;It took &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;ton of work from our programmers and mission designers to make it work at &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;level we were happy wi&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;After &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;main questions, there &lt;/ins&gt;was &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;a Q&amp;amp;A session with &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;fans doling out &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;questions. One question asked &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;actors &lt;/ins&gt;if &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;they could pick any other &lt;/ins&gt;character &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;from any game &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;voice&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;who would &lt;/ins&gt;they &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;choose. Fonteno&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;unsurprisingly&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;would voice CJ from Grand Theft Auto: San Andreas . He even hinted at a future event with CJ &lt;/ins&gt;and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Franklin&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;but &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;details remain &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;mystery&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Ogg wants to voice Mario from &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Super Mario Bros. series&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Luke&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;answering in true Trevor fashion&lt;/ins&gt;, would &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;play &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Blue Ghost from Pac&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;In keeping with the series&lt;/ins&gt;&#039; &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;increasingly gritty &lt;/ins&gt;and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;dramatic tone&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;as well as its general move away &lt;/ins&gt;from &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;more star powered cameos, (think Samuel L&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Jackson, Burt Reynolds, James Woods, Bill Hader, Axel Rose appearing in previous outings) &lt;/ins&gt;&#039;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Lazlow&lt;/ins&gt;&#039; &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;went on &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;critize &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;use &lt;/ins&gt;of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;professionals for these kinds &lt;/ins&gt;of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;minor roles&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;stat&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The first-person &lt;/ins&gt;mode &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;includes a &lt;/ins&gt;new &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;cover system, &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;traditional FPS control scheme&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;along with auxiliary features like &lt;/ins&gt;new &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;animations&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;It aims &lt;/ins&gt;(&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;no pun intended&lt;/ins&gt;) &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;to deliver a new perspective on Grand Theft Auto&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;a series that until now &lt;/ins&gt;has &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;focused entirely on &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;third&lt;/ins&gt;-&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;person perspective&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The trailer illustrates many highlights of Grand Theft Auto V like taking out street assailants, jumping a train &lt;/ins&gt;on &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;an off-road vehicle, and even shaking an enemy off the wing of &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;plane. The &lt;/ins&gt;new &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;perspective makes moments like piloting a jet fighter different, with aiming displays &lt;/ins&gt;and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;cockpit views all in tow. It definitely adds another take &lt;/ins&gt;on &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Grand Theft Auto V.&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;It baffles me as to why Rockstar would even consider a first-person mode for GTA V. Perhaps it was the success of open-world shooters like Far Cry 3 that inspired them to do this, which is understandable. However, Far Cry 3 is a shooter. It’s built as a shooter and the shooting is a huge part of the game’s appeal. Sure, there’s exploration, but the action is Far Cry’s appeal by far. Grand Theft Auto V, for all its gritty action and violence, is not a shooter. Its action comes from something less primal and more intelligent. If anything, this first-person shooter setup does more to pander to the FPS crowd than to thoughtfully expand on what Grand Theft Auto has always been about.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Rather than script hokey gangland chatter amongst themselves, Lazlow claims Rockstar were more than willing to work alongside these one-time voiceover artists, some of whom would &quot;look at the lines and say, &#039;I wouldn&#039;t say that,&#039; so we say, &#039;OK, say what you would say?&#039; […] There&#039;s &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;lot of sessions where we would just throw the script on the floor, [saying] &#039;this is is irrelevant, let&#039;s just work on something rea&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;All three of GTA V&#039;s protagonists will also be able engage &lt;/ins&gt;in &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;several side activities&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;However, Rockstar wanted to give Michael, Trevor and Franklin certain unique hobbies, exclusive &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;them. What those specific hobbies are remains a mystery but Rockstar did mention that activities such as yoga, Jet Skiing, tennis, triathlons, base&lt;/ins&gt;-&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;jumping and golf will feature &lt;/ins&gt;in &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the game&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Rockstar also said that the core gameplay mechanics found in GTA V , such as driving, shooting and melee combat &lt;/ins&gt;have &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;largely been rebuilt from the ground up.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;But saying that this dimension is &quot;a game-changer&lt;/ins&gt;&quot; &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;is overzealous. The first-person perspective in Grand Theft Auto V constantly evokes an aura &lt;/ins&gt;of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;novelty. It doesn’t fit in. Grand Theft Auto V, and &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Grand Theft Auto series in general, was never built for first-person&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Many of the actions benefit from a more peripheral viewpoint&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;as you can attackers easier and see a nearby getaway vehicle without fiddling around with the camera too much&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Firefights are not &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;focus &lt;/ins&gt;of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;GTA, nor are the driving segments. Grand Theft Auto’s appeal has always been &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;open-world. Moving around a city, launching off a ramp&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;shooting enemies, and making a clean getaway are not that valuable on their own, but the cohesion between these elements is what make GTA into what it is&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The first-person perspective disjoints that synergy; it frames &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;firefights and vehicles as the most core elements, when they’ve only been pieces of a bigger puzzle.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&quot;Our initial idea was to build &lt;/ins&gt;on &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the concept &lt;/ins&gt;of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Story Mode heists to make a new gameplay experience for [https://gta5play.com/ GTA 5 collectibles|https://gta5play.com/] Online that was &lt;/ins&gt;more &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;focused on cooperation, where everyone could play to &lt;/ins&gt;their &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;individual strengths &lt;/ins&gt;and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;feel like they had a stake in &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;outcome. One &lt;/ins&gt;of the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;challenges is that unlike a heist in Story Mode, every player needs to feel central to the action at all times, and that’s much more challenging than it appe&lt;/ins&gt;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

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		<author><name>BrigetteBearden</name></author>
	</entry>
	<entry>
		<id>https://hytalewiki.info/index.php?title=GTA_V_s_First-Person_Mode_Is_Pointless&amp;diff=35622&amp;oldid=prev</id>
		<title>GuySwaney7237 at 22:29, 29 April 2026</title>
		<link rel="alternate" type="text/html" href="https://hytalewiki.info/index.php?title=GTA_V_s_First-Person_Mode_Is_Pointless&amp;diff=35622&amp;oldid=prev"/>
		<updated>2026-04-29T22:29:19Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 00:29, 30 April 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
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&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;With regards to what&#039;s next for GTA V and GTA Online , Sarwar stated that the goal now is to release the heists and see what people &lt;/del&gt;think of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;them. If &lt;/del&gt;there&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&#039;s one thing &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[https://Gta5Play.com/ gta 5 secrets|https://gta5play.Com/] community won&#039;t fall behind one&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;it&#039;s letting Rockstar hear their opinions. So expect those heists &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;be blown wide open when they debut next year, and patched/balanced shortly afterwa&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;This is it. When bad people die&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;they go into this game modification and are forced to live it out forever. The second Skyrim modification on &lt;/del&gt;our &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;list takes a classic and nostalgic childhood symbol, &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;lovable Thomas The Tank Engine, and makes &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;toot-tooting educational symbol a horrifying, fire-breathing murderer&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;It&lt;/del&gt;&#039;s &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;not &lt;/del&gt;this &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;blatant attack on our childhood memories that makes it horrifying, it&#039;s &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;steadfast unblinking eyes and unwavering smile that make Thomas The Tank Engine one &lt;/del&gt;of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the most horrifying things we&#039;ve ever seen. As he toot&lt;/del&gt;-&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;toots his way into your nightmares, gamers can be sure Thomas has no remorse. There are no tears. There are only tra&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;br&amp;gt;It goes without saying that adding that adding retired WWF (WWE) legend Macho Man Randy Savage to a game shouldn&#039;t make it terrifying&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The Slim Jim snappin&#039; wrestler was a popular figure &lt;/del&gt;with &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;fans worldwide, &lt;/del&gt;and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;his colorful personality made him fun to watch on television&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;However, nothing could prepare us for what would happen if somebody replaced the dragons of Skyrim &lt;/del&gt;with &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Randy Savage&lt;/del&gt;. The &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;way the theme music just subtly creeps in, the way the Randy Dragon&lt;/del&gt;&#039;s &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;neck just seems to bend, everything combines for a traumatic experience that would fill &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;pants of the most stoic amongst us&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;We would rather fight a hundred normal Skyrim dragons than face off against one single Randy Savage dra&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Between those 5 modifications lies the inspiration to every Tim Burton film. From the lands of Skyrim to Liberty City in Grand Theft Auto &lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;there&lt;/del&gt;&#039;s &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;a variety &lt;/del&gt;of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;things like giraffes &lt;/del&gt;and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;retired wrestlers ready to pull off &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;ol&#039; jump-scare&lt;/del&gt;. While &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;there&#039;s thousands &lt;/del&gt;of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;horror-themed &lt;/del&gt;game &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;modifications out there which can achieve the same effect&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;it&lt;/del&gt;&#039;s &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;a special feat when a mod achieves &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;ability to be so creepy unintentionally. From us here at &lt;/del&gt;Game &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Rant, we wish you a Happy Hallow&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;So perhaps that&lt;/del&gt;&#039;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;s &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;reason, &lt;/del&gt;as &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Grand Theft Auto V , secretly but steadily, hurdles towards its release, the company has gone into retrospect mode, announcing &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;first installment in &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;series &lt;/del&gt;of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Rockstar Games compilati&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;To reiterate&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;this car can be yours - but before &lt;/del&gt;you &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;get all excited&lt;/del&gt;, you &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;should be aware &lt;/del&gt;that the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;chance of it being yours is insanely slim&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;as this car &lt;/del&gt;is &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;a one-of-a-kind. You can&#039;t buy it&lt;/del&gt;, you &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;can&lt;/del&gt;&#039;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;t rent it&lt;/del&gt;, and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;you certainly can&#039;t steal &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;bumble&lt;/del&gt;-&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;bee colored one for Brucie Kibbutz&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Only one person will ever have the privilege &lt;/del&gt;of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;driving around while perhaps listening to some of the tracks slated to be on Los Santos&lt;/del&gt;&#039; &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;radio stations in &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Banshee they can actually call &lt;/del&gt;their &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;own&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;(For what &lt;/del&gt;it&#039;s &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;worth&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;I recommend listening to Eddie Murphy&lt;/del&gt;&#039;s &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&quot;Party All The Time&quot; from Los Santo&lt;/del&gt;&#039;s &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;classic rock station to the future winn&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Offering four games in one box on what has to several discs&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Rockstar Games Collection: Edition 1 has been announced for &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;cost &lt;/del&gt;of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;$59.99 - &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;orthodox price point for one &lt;/del&gt;game. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Bundled into &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;package is L.A. Noire (2010)&lt;/del&gt;; &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Red Dead Redemption (2009); Midnight Club: Los Angeles &lt;/del&gt;- &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Complete Edition (&lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;tricked-out version &lt;/del&gt;of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;2008&lt;/del&gt;&#039;s &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;MC:LA ); and Grand Theft Auto: Episodes From Liberty City ( &lt;/del&gt;GTA &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;IV&lt;/del&gt;&#039;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;s DLC compilation of &lt;/del&gt;The &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Lost &lt;/del&gt;and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the Damned and The Ballad of Gay Ton&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Ever since its debut as &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;getaway car in the opening moments &lt;/del&gt;of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Grand Theft Auto III , &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Bravado Banshee has been a symbol of &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;ultimate American sports car&lt;/del&gt;. With &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;its aggressive&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;oversized styling &lt;/del&gt;and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;powerful engine, &lt;/del&gt;it &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;became a mainstay as one of &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;most sought after high&lt;/del&gt;-&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;performance rides from coast to coast - from Liberty City all the way to Los Santo&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;From open-world crime operas to open-range spaghetti westerns&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;from substance abusing detectives to detectives who draw &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;self-righteous line at adultery, Rockstar Games&#039;s reputation precedes it. Where most game companies would be content with one triple-A franchise, Rockstar has cultivated several &lt;/del&gt;over &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;its 14-&lt;/del&gt;year &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;history &lt;/del&gt;- &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Grand Theft Auto , Red Dead Redemption , Max Payne , &lt;/del&gt;and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;L.A. Noire among the present&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;and Agent waiting patiently for &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;c&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;It baffles me as to why Rockstar would even consider a first-person mode for GTA V. Perhaps it was the success of open-world shooters like Far Cry 3 that inspired them to do this, which is understandable. However, Far Cry 3 is a shooter. It’s built as a shooter and the shooting is a huge part of the game’s appeal. Sure, there’s exploration, but the action is Far Cry’s appeal by far. Grand Theft Auto V, for all its gritty action and violence, is not a shooter. Its action comes from something less primal and more intelligent. If anything, this first-person shooter setup does more to pander to the FPS crowd than to thoughtfully expand on what Grand Theft Auto has always been about.&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;What say you? Do you &lt;/ins&gt;think &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;VGX correctly called game &lt;/ins&gt;of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the year? Is &lt;/ins&gt;there &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;any other category you particularly disagree with? Stick up for your game of choice in &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;comments below&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;but just remember &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;play n&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Until GTA V releases&lt;/ins&gt;, our &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;best look at &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;new first-person mode will come from &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;new trailer showing it off&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Needless to say (but here goes) it&lt;/ins&gt;&#039;s &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;very impressive. Has &lt;/ins&gt;this &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;new feature made &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;game a guaranteed purchase for some &lt;/ins&gt;of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;you? How about heists in first&lt;/ins&gt;-&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;per&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;When both of these incidents took place, there was controversy&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Debate ensued &lt;/ins&gt;with &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;two sides each offering up different points &lt;/ins&gt;and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;demanding equal validity&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;But Sony has been met &lt;/ins&gt;with &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;almost universal admonishment after pulling The Interview&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;A quick search of &lt;/ins&gt;The &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Interview mentions on Twitter reveals a starkly one-sided picture. A tweet by Judd Apatow (long-time associate of Rogen&lt;/ins&gt;&#039;s&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;) calling &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;move by Sony &quot;disgraceful&quot; was retweeted more than 5 thousand times in 11 hours&lt;/ins&gt;.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;As we run into December&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;it&lt;/ins&gt;&#039;s &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;that time &lt;/ins&gt;of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;year again where gamers come together to debate, argue &lt;/ins&gt;and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;ultimately celebrate &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;previous twelve months of gaming&lt;/ins&gt;. While &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;everyone will keep a mental note &lt;/ins&gt;of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;their favorite &lt;/ins&gt;game, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Spike TV&lt;/ins&gt;&#039;s &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;awards ceremony often signals &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;beginning of &#039;&lt;/ins&gt;Game &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;of the Year&lt;/ins&gt;&#039; &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;articles popping up just about everywhere on &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;internet. Although procedure was a little different this year &lt;/ins&gt;as the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;VGAs went through &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;bit &lt;/ins&gt;of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;a makeo&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Making sure the three protagonists continue to feel unique was another point of concern for Rockstar. In third-person&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;where &lt;/ins&gt;you&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&#039;re looking down at them&lt;/ins&gt;, you &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;can clearly see who you&#039;re playing as and what&#039;s going on around them but &lt;/ins&gt;that&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&#039;s not as easy to replicate in first-person. So the studio adjusted the animations to fit &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;new mode: Franklin, Michael and Trevor all have their own idle animations (and probably different hand models)&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;and if a character &lt;/ins&gt;is &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;speaking to you when you look over at them&lt;/ins&gt;, you&#039;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;ll see they&#039;re looking back at you, making eye-cont&amp;lt;br&amp;gt;Tweets about Hatred are much more skewed&lt;/ins&gt;, and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;conversation about GTA V, much discussed in the video game press, seems to paint &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;two&lt;/ins&gt;-&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;sided issues&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Defense &lt;/ins&gt;of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Target&lt;/ins&gt;&#039;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;s decision as not censorship and &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;positive step toward equality were just as rampant, if not more so, than concerns over the kind of precedent &lt;/ins&gt;their &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;move set&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Consider this, if &lt;/ins&gt;it&#039;s &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;not censorship for Target to pull the game&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;what if all retailers pulled the game? It&lt;/ins&gt;&#039;s &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;well within their rights, but it would achieve the exact same effect as a blatant censorship did. Thus, a de facto censorship - a universal lack of availability that&lt;/ins&gt;&#039;s &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;not necessarily enforced by law.&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;It&#039;s been more than a year since Grand Theft Auto V and [https://GTA5Play.com gta 5 secrets|https://gta5play.com/] Online released&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;yet &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;highly requested implementation &lt;/ins&gt;of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;online heists are still missing from &lt;/ins&gt;the game. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Over &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;year we&#039;ve gone from hearing next to nothing about it&lt;/ins&gt;; &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;being told it&#039;s coming soon, then learning it&#039;ll come in an update after the current&lt;/ins&gt;-&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;gen versions release. Contrary to &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;hopes of a late December release due to a rumor &lt;/ins&gt;of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the content&lt;/ins&gt;&#039;s &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;date , however, eager &lt;/ins&gt;GTA &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Online players will have to wait until 2015 for the online heists. Specifically, &#039;early 2015.&lt;/ins&gt;&#039; The &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;teasing (&lt;/ins&gt;and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;lengthy waiting) contin&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Unsurprisingly, development of &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;new mode was made possible because &lt;/ins&gt;of the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;new consoles (and PC) and &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;power they offer&lt;/ins&gt;. With &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;development time representing a huge factor&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;implementing the new mode was much more complex that just taking the pre-existing camera &lt;/ins&gt;and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;moving &lt;/ins&gt;it &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;to &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;characters&#039; eye&lt;/ins&gt;-&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;level. And with Rockstar being, well, Rockstar, you either do it right or not at &lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Previously known as the Spike Video Game Awards (VGAs)&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the show has had &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;lick of paint &lt;/ins&gt;over &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the last &lt;/ins&gt;year &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;being re&lt;/ins&gt;-&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;branded as VGX . While it put bigger focus on reveals such as a new generation remaster of Tomb Raider and Telltale Games taking on both Game of Thrones &lt;/ins&gt;and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Borderland s episodic series&lt;/ins&gt;, the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;entire affair was still framed by awa&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;It baffles me as to why Rockstar would even consider a first-person mode for GTA V. Perhaps it was the success of open-world shooters like Far Cry 3 that inspired them to do this, which is understandable. However, Far Cry 3 is a shooter. It’s built as a shooter and the shooting is a huge part of the game’s appeal. Sure, there’s exploration, but the action is Far Cry’s appeal by far. Grand Theft Auto V, for all its gritty action and violence, is not a shooter. Its action comes from something less primal and more intelligent. If anything, this first-person shooter setup does more to pander to the FPS crowd than to thoughtfully expand on what Grand Theft Auto has always been about.&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The video game industry has been a little unstable with its expectations in the last few years. Several top franchise games failed to meet lofty revenue goals - despite selling very well in their own right. Resident Evil 6 was deemed to have &quot;fallen short of the plan&quot; despite selling several million copies. Tomb Raide r , which sold 3.8 million copies at the time of the report, was deemed an &quot;extraordinary loss&quot; by Square Enix . Some blame the high expectations on Call of Duty with companies pumping more and more money into their games to try and replace the military shooter as one of the industry&#039;s most consistent sell&lt;/ins&gt;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>GuySwaney7237</name></author>
	</entry>
	<entry>
		<id>https://hytalewiki.info/index.php?title=GTA_V_s_First-Person_Mode_Is_Pointless&amp;diff=35407&amp;oldid=prev</id>
		<title>ClaudetteAbb at 21:33, 29 April 2026</title>
		<link rel="alternate" type="text/html" href="https://hytalewiki.info/index.php?title=GTA_V_s_First-Person_Mode_Is_Pointless&amp;diff=35407&amp;oldid=prev"/>
		<updated>2026-04-29T21:33:18Z</updated>

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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 23:33, 29 April 2026&lt;/td&gt;
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&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Tweets about Hatred are much more skewed, &lt;/del&gt;and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;conversation about &lt;/del&gt;GTA &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;V&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;much discussed in &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;video game press, seems &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;paint a two-sided issues&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Defense of Target&lt;/del&gt;&#039;s &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;decision as not censorship and a positive step toward equality were just as rampant, if not more so, than concerns over &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;kind of precedent their move set&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Consider this&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;if &lt;/del&gt;it&#039;s &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;not censorship for Target to pull the game, what if all retailers pulled the game? It&#039;s well within &lt;/del&gt;their &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;rights, but it would achieve the exact same effect as a blatant censorship did&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Thus&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;a de facto censorship - a universal lack of availability that&#039;s not necessarily enforced by law.&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Hatred saw the effects of &lt;/del&gt;this &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;much more than GTA V&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Being pulled from Steam Greenlight can be &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;death sentence to indie game developers&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;as Steam is essentially &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;only game in town for newcomers. Fortunately for them&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Gabe Newell decided that this wasn&#039;t &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;good decision &lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Without extrapolating his reasoning&lt;/del&gt;, it&#039;s &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;nice to see someone in &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;gaming industry care about whether a developer has an honest shot &lt;/del&gt;and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;releasing their creation, regardless &lt;/del&gt;of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;how tasteless &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;content may &lt;/del&gt;be.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Well&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;I think I&#039;ve covered most &lt;/del&gt;of the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;key information&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;so what do you all think? Personally&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;I&#039;m intrigued by &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;narrative implications &lt;/del&gt;of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;having three playable protagonists but as someone who was less &lt;/del&gt;than &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;impressed with GTA IV , I will remain skeptical.&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;While &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;appearance &lt;/del&gt;of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;PS4 and Xbox One branded copies ought &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;be taken with &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;hefty pinch &lt;/del&gt;of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;salt, &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Czech company certainly isn&lt;/del&gt;&#039;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;t the first to list the title as being PC compatible&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;European news outlet Gamereactor recently received word that a Scandinavian store - Elgiganten had begun accepting pre-orders for the port — a rumor later confirmed by one of Elgiganten&lt;/del&gt;&#039;s &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;own branch managers. Amazon France was also found to be listing a PC copy &lt;/del&gt;of the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;game&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;though &lt;/del&gt;it &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;was later removed, while Amazon Germany has continued to display the product — detailing it as both Vista and Windows 7 compati&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Franklin is the youngest of the three protagonists, currently in his mid 20s. He is &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;young ambitious hustler who works as &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;repo man for an Armenian luxury car dealership&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;He crosses paths with Michael when looking for &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;hustle.&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The NPD&lt;/del&gt;&#039;s &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;results also shared an 81% drop-off in sales for previous generation of platforms with &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Xbox 360&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;PS3&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;and Wii&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;while sales of &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;3DS and PlayStation Vita have marked &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;21% decline. In terms &lt;/del&gt;of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;software, physical game sales accounted for $212.7 million, seeing a 10% decrease year-over-year from $235.6 mill&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The moments of awe that the first-person mode demonstrate (like the flying segments) are constantly overshadowed by an obstructive and pointless statement. As the fanmade mods have shown us&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;first&lt;/del&gt;-&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;person [https://Gta5play.com/ GTA 5 collectibles|https://Gta5play.com/] is a novelty&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;a fleeting distraction &lt;/del&gt;that &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;you’ll use for five minutes&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;then realize that it was just better the old way. Re-releasing GTA V barely a year after release &lt;/del&gt;is &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;already &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;questionable move, but using something so disposable and out &lt;/del&gt;of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;place as &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;selling point is the real issue at hand&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;And yes&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;it’s optional. I understand that&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;but why treat this as &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;game&lt;/del&gt;-&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;changer? GTA V on PS4 and Xbox One &lt;/del&gt;will &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;sell, likely very well, but not because &lt;/del&gt;of the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;first-person mode&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;GTA V’s first-person mode is a pointless addition that does more &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;shamelessly lure in FPS fans than deliver any substantial inclusions &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;what Grand Theft Auto is about.&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;All three of GTA V&#039;s protagonists will also be able engage &lt;/del&gt;in several &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;side activities. However&lt;/del&gt;, Rockstar &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;wanted to give Michael, Trevor and Franklin certain unique hobbies, exclusive to them&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;What those specific hobbies are remains a mystery but Rockstar did mention that activities such as yoga, Jet Skiing, tennis, triathlons, base&lt;/del&gt;-&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;jumping and golf will feature in &lt;/del&gt;the game. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Rockstar also said that &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;core gameplay mechanics found in &lt;/del&gt;GTA &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;V , such as driving, shooting &lt;/del&gt;and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;melee combat have largely been rebuilt from &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;ground up.&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;When both &lt;/del&gt;of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;these incidents took place&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;there was controversy. Debate ensued with two sides each offering up different points and demanding equal validity. But Sony &lt;/del&gt;has been &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;met with almost universal admonishment after pulling The Interview&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;A quick search of The Interview mentions on Twitter reveals &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;starkly &lt;/del&gt;one-&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;sided picture. A tweet by Judd Apatow (long&lt;/del&gt;-&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;time associate of Rogen&#039;s) calling &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;move by Sony &quot;disgraceful&quot; was retweeted more than 5 thousand times in 11 hours.&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Grand Theft Auto V set the world ablaze when it appeared, roaring onto the scene with the biggest &lt;/del&gt;open-world &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;ever seen in the series. Rockstar soared back &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the forefront of gaming&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;shouting &lt;/del&gt;from &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;atop the skyscrapers and taking off into the stratosphere&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;In this current gaming climate of endless re&lt;/del&gt;-&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;releases and remasters&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;it was only a matter of time that &lt;/del&gt;Rockstar &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;would cave. &lt;/del&gt;Grand Theft Auto &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;V was confirmed for release on Playstation 4 &lt;/del&gt;and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Xbox One&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;with 1080p/30fps graphics &lt;/del&gt;and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;numerous tweaks &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;gameplay. But one new feature stood out: &lt;/del&gt;a first-person mode . &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;For a series that’s always been a third-person endeavor, &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;FPS&lt;/del&gt;-&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;style setup caught many gamers’ eyes, some even claiming it &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;make &lt;/del&gt;this &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;GTA V &quot;the definitive version&lt;/del&gt;.&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&quot; GTA V on PS4 &lt;/del&gt;and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Xbox One &lt;/del&gt;is &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;likely to be the definitive version &lt;/del&gt;of the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;game&lt;/del&gt;, but &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;this first-person mode &lt;/del&gt;is a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;disposable &lt;/del&gt;and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;pointless inclusion&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;a shameless stand&lt;/del&gt;-&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;in for true expansion &lt;/del&gt;on &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the already enormous open-world game&lt;/del&gt;.&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;With regards to what&#039;s next for GTA V &lt;/ins&gt;and GTA &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Online &lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Sarwar stated that &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;goal now is &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;release the heists and see what people think of them&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;If there&lt;/ins&gt;&#039;s &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;one thing &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[https://Gta5Play.com/ gta 5 secrets|https://gta5play&lt;/ins&gt;.&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Com/] community won&#039;t fall behind one&lt;/ins&gt;, it&#039;s &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;letting Rockstar hear &lt;/ins&gt;their &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;opinions&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;So expect those heists to be blown wide open when they debut next year&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;and patched/balanced shortly afterwa&amp;lt;br&amp;gt;&lt;/ins&gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;This is it. When bad people die, they go into &lt;/ins&gt;this &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;game modification and are forced to live it out forever&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The second Skyrim modification on our list takes &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;classic and nostalgic childhood symbol&lt;/ins&gt;, the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;lovable Thomas The Tank Engine&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;and makes the toot-tooting educational symbol &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;horrifying, fire-breathing murderer&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;It&#039;s not this blatant attack on our childhood memories that makes it horrifying&lt;/ins&gt;, it&#039;s the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;steadfast unblinking eyes &lt;/ins&gt;and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;unwavering smile that make Thomas The Tank Engine one &lt;/ins&gt;of the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;most horrifying things we&#039;ve ever seen. As he toot-toots his way into your nightmares, gamers can &lt;/ins&gt;be &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;sure Thomas has no remorse. There are no tears&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;There are only tra&amp;lt;br&amp;gt;&lt;/ins&gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;It goes without saying that adding that adding retired WWF (WWE) legend Macho Man Randy Savage to a game shouldn&#039;t make it terrifying. The Slim Jim snappin&#039; wrestler was a popular figure with fans worldwide, and his colorful personality made him fun to watch on television. However&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;nothing could prepare us for what would happen if somebody replaced the dragons &lt;/ins&gt;of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Skyrim with Randy Savage. The way &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;theme music just subtly creeps in&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the way the Randy Dragon&#039;s neck just seems to bend&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;everything combines for a traumatic experience that would fill &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;pants &lt;/ins&gt;of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the most stoic amongst us. We would rather fight a hundred normal Skyrim dragons &lt;/ins&gt;than &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;face off against one single Randy Savage dra&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Between those 5 modifications lies the inspiration to every Tim Burton film. From &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;lands &lt;/ins&gt;of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Skyrim &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Liberty City in Grand Theft Auto , there&#039;s &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;variety &lt;/ins&gt;of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;things like giraffes and retired wrestlers ready to pull off &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;ol&lt;/ins&gt;&#039; &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;jump-scare&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;While there&lt;/ins&gt;&#039;s &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;thousands &lt;/ins&gt;of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;horror-themed game modifications out there which can achieve &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;same effect&lt;/ins&gt;, it&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&#039;s &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;special feat when &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;mod achieves the ability to be so creepy unintentionally&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;From us here at Game Rant, we wish you &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Happy Hallow&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;So perhaps that&lt;/ins&gt;&#039;s the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;reason&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;as Grand Theft Auto V , secretly but steadily, hurdles towards its release&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the company has gone into retrospect mode&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;announcing &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;first installment in &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;series &lt;/ins&gt;of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Rockstar Games compilati&amp;lt;br&amp;gt;&lt;/ins&gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;To reiterate&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;this car can be yours &lt;/ins&gt;- &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;but before you get all excited&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;you should be aware &lt;/ins&gt;that &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the chance of it being yours is insanely slim&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;as this car &lt;/ins&gt;is a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;one-&lt;/ins&gt;of&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;-&lt;/ins&gt;a&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;-kind&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;You can&#039;t buy it&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;you can&#039;t rent it&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;and you certainly can&#039;t steal &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;bumble&lt;/ins&gt;-&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;bee colored one for Brucie Kibbutz. Only one person &lt;/ins&gt;will &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;ever have the privilege of driving around while perhaps listening to some &lt;/ins&gt;of the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;tracks slated to be on Los Santos&#039; radio stations in a Banshee they can actually call their own&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;(For what it&#039;s worth, I recommend listening &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Eddie Murphy&#039;s &quot;Party All The Time&quot; from Los Santo&#039;s classic rock station &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the future winn&amp;lt;br&amp;gt;&lt;/ins&gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Offering four games &lt;/ins&gt;in &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;one box on what has to &lt;/ins&gt;several &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;discs&lt;/ins&gt;, Rockstar &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Games Collection: Edition 1 has been announced for the cost of $59&lt;/ins&gt;.&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;99 &lt;/ins&gt;- the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;orthodox price point for one &lt;/ins&gt;game. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Bundled into the package is L.A. Noire (2010); Red Dead Redemption (2009); Midnight Club: Los Angeles - Complete Edition (&lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;tricked-out version of 2008&#039;s MC:LA ); and Grand Theft Auto: Episodes From Liberty City ( &lt;/ins&gt;GTA &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;IV&#039;s DLC compilation of The Lost &lt;/ins&gt;and the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Damned and The Ballad of Gay Ton&amp;lt;br&amp;gt;&lt;/ins&gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Ever since its debut as the getaway car in the opening moments &lt;/ins&gt;of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Grand Theft Auto III &lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the Bravado Banshee &lt;/ins&gt;has been &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;a symbol of the ultimate American sports car&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;With its aggressive, oversized styling and powerful engine, it became &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;mainstay as &lt;/ins&gt;one &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;of the most sought after high&lt;/ins&gt;-&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;performance rides from coast to coast &lt;/ins&gt;- &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;from Liberty City all &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;way to Los Santo&amp;lt;br&amp;gt;&lt;/ins&gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;From &lt;/ins&gt;open-world &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;crime operas &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;open-range spaghetti westerns&lt;/ins&gt;, from &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;substance abusing detectives to detectives who draw a self-righteous line at adultery, Rockstar Games&#039;s reputation precedes it&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Where most game companies would be content with one triple&lt;/ins&gt;-&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;A franchise&lt;/ins&gt;, Rockstar &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;has cultivated several over its 14-year history - &lt;/ins&gt;Grand Theft Auto &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, Red Dead Redemption , Max Payne , &lt;/ins&gt;and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;L.A. Noire among the present&lt;/ins&gt;, and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Agent waiting patiently for the c&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;It baffles me as &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;why Rockstar would even consider &lt;/ins&gt;a first-person mode &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;for GTA V&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Perhaps it was &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;success of open&lt;/ins&gt;-&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;world shooters like Far Cry 3 that inspired them &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;do &lt;/ins&gt;this&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, which is understandable. However, Far Cry 3 is a shooter&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;It’s built as a shooter &lt;/ins&gt;and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the shooting &lt;/ins&gt;is &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;a huge part &lt;/ins&gt;of the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;game’s appeal. Sure, there’s exploration&lt;/ins&gt;, but &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the action is Far Cry’s appeal by far. Grand Theft Auto V, for all its gritty action and violence, &lt;/ins&gt;is &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;not &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;shooter. Its action comes from something less primal &lt;/ins&gt;and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;more intelligent. If anything&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;this first&lt;/ins&gt;-&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;person shooter setup does more to pander to the FPS crowd than to thoughtfully expand &lt;/ins&gt;on &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;what Grand Theft Auto has always been about&lt;/ins&gt;.&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>ClaudetteAbb</name></author>
	</entry>
	<entry>
		<id>https://hytalewiki.info/index.php?title=GTA_V_s_First-Person_Mode_Is_Pointless&amp;diff=34891&amp;oldid=prev</id>
		<title>VirginiaMullan: Created page with &quot;&lt;br&gt;Tweets about Hatred are much more skewed, and conversation about GTA V, much discussed in the video game press, seems to paint a two-sided issues. Defense of Target&#039;s decision as not censorship and a positive step toward equality were just as rampant, if not more so, than concerns over the kind of precedent their move set. Consider this, if it&#039;s not censorship for Target to pull the game, what if all retailers pulled the game? It&#039;s well within their rights, but it wo...&quot;</title>
		<link rel="alternate" type="text/html" href="https://hytalewiki.info/index.php?title=GTA_V_s_First-Person_Mode_Is_Pointless&amp;diff=34891&amp;oldid=prev"/>
		<updated>2026-04-29T18:58:19Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;&amp;lt;br&amp;gt;Tweets about Hatred are much more skewed, and conversation about GTA V, much discussed in the video game press, seems to paint a two-sided issues. Defense of Target&amp;#039;s decision as not censorship and a positive step toward equality were just as rampant, if not more so, than concerns over the kind of precedent their move set. Consider this, if it&amp;#039;s not censorship for Target to pull the game, what if all retailers pulled the game? It&amp;#039;s well within their rights, but it wo...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&amp;lt;br&amp;gt;Tweets about Hatred are much more skewed, and conversation about GTA V, much discussed in the video game press, seems to paint a two-sided issues. Defense of Target&amp;#039;s decision as not censorship and a positive step toward equality were just as rampant, if not more so, than concerns over the kind of precedent their move set. Consider this, if it&amp;#039;s not censorship for Target to pull the game, what if all retailers pulled the game? It&amp;#039;s well within their rights, but it would achieve the exact same effect as a blatant censorship did. Thus, a de facto censorship - a universal lack of availability that&amp;#039;s not necessarily enforced by law.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Hatred saw the effects of this much more than GTA V. Being pulled from Steam Greenlight can be a death sentence to indie game developers, as Steam is essentially the only game in town for newcomers. Fortunately for them, Gabe Newell decided that this wasn&amp;#039;t a good decision . Without extrapolating his reasoning, it&amp;#039;s nice to see someone in the gaming industry care about whether a developer has an honest shot and releasing their creation, regardless of how tasteless the content may be.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Well, I think I&amp;#039;ve covered most of the key information, so what do you all think? Personally, I&amp;#039;m intrigued by the narrative implications of having three playable protagonists but as someone who was less than impressed with GTA IV , I will remain skeptical.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;While the appearance of PS4 and Xbox One branded copies ought to be taken with a hefty pinch of salt, the Czech company certainly isn&amp;#039;t the first to list the title as being PC compatible. European news outlet Gamereactor recently received word that a Scandinavian store - Elgiganten had begun accepting pre-orders for the port — a rumor later confirmed by one of Elgiganten&amp;#039;s own branch managers. Amazon France was also found to be listing a PC copy of the game, though it was later removed, while Amazon Germany has continued to display the product — detailing it as both Vista and Windows 7 compati&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Franklin is the youngest of the three protagonists, currently in his mid 20s. He is a young ambitious hustler who works as a repo man for an Armenian luxury car dealership. He crosses paths with Michael when looking for a hustle.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The NPD&amp;#039;s results also shared an 81% drop-off in sales for previous generation of platforms with the Xbox 360, PS3, and Wii, while sales of the 3DS and PlayStation Vita have marked a 21% decline. In terms of software, physical game sales accounted for $212.7 million, seeing a 10% decrease year-over-year from $235.6 mill&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The moments of awe that the first-person mode demonstrate (like the flying segments) are constantly overshadowed by an obstructive and pointless statement. As the fanmade mods have shown us, first-person [https://Gta5play.com/ GTA 5 collectibles|https://Gta5play.com/] is a novelty, a fleeting distraction that you’ll use for five minutes, then realize that it was just better the old way. Re-releasing GTA V barely a year after release is already a questionable move, but using something so disposable and out of place as a selling point is the real issue at hand. And yes, it’s optional. I understand that, but why treat this as a game-changer? GTA V on PS4 and Xbox One will sell, likely very well, but not because of the first-person mode. GTA V’s first-person mode is a pointless addition that does more to shamelessly lure in FPS fans than deliver any substantial inclusions to what Grand Theft Auto is about.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;All three of GTA V&amp;#039;s protagonists will also be able engage in several side activities. However, Rockstar wanted to give Michael, Trevor and Franklin certain unique hobbies, exclusive to them. What those specific hobbies are remains a mystery but Rockstar did mention that activities such as yoga, Jet Skiing, tennis, triathlons, base-jumping and golf will feature in the game. Rockstar also said that the core gameplay mechanics found in GTA V , such as driving, shooting and melee combat have largely been rebuilt from the ground up.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;When both of these incidents took place, there was controversy. Debate ensued with two sides each offering up different points and demanding equal validity. But Sony has been met with almost universal admonishment after pulling The Interview. A quick search of The Interview mentions on Twitter reveals a starkly one-sided picture. A tweet by Judd Apatow (long-time associate of Rogen&amp;#039;s) calling the move by Sony &amp;quot;disgraceful&amp;quot; was retweeted more than 5 thousand times in 11 hours.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Grand Theft Auto V set the world ablaze when it appeared, roaring onto the scene with the biggest open-world ever seen in the series. Rockstar soared back to the forefront of gaming, shouting from atop the skyscrapers and taking off into the stratosphere. In this current gaming climate of endless re-releases and remasters, it was only a matter of time that Rockstar would cave. Grand Theft Auto V was confirmed for release on Playstation 4 and Xbox One, with 1080p/30fps graphics and numerous tweaks to gameplay. But one new feature stood out: a first-person mode . For a series that’s always been a third-person endeavor, the FPS-style setup caught many gamers’ eyes, some even claiming it to make this GTA V &amp;quot;the definitive version.&amp;quot; GTA V on PS4 and Xbox One is likely to be the definitive version of the game, but this first-person mode is a disposable and pointless inclusion, a shameless stand-in for true expansion on the already enormous open-world game.&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>VirginiaMullan</name></author>
	</entry>
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