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	<updated>2026-05-01T18:01:49Z</updated>
	<subtitle>User contributions</subtitle>
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		<id>https://hytalewiki.info/index.php?title=Playerunknown_Battleground_Event_Pass&amp;diff=35289</id>
		<title>Playerunknown Battleground Event Pass</title>
		<link rel="alternate" type="text/html" href="https://hytalewiki.info/index.php?title=Playerunknown_Battleground_Event_Pass&amp;diff=35289"/>
		<updated>2026-04-29T20:52:15Z</updated>

		<summary type="html">&lt;p&gt;LucilePhelan9: &lt;/p&gt;
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&lt;div&gt;&amp;lt;br&amp;gt;As mentioned, the Event Pass will be exclusive to the PC version of PlayerUnknown&#039;s Battlegrounds for the time being. Though it&#039;s expected to be ported to Xbox One down the line. An alternative version is already available on [https://Pubgstation.com/ Pubg news] Mobile , as the Royale Pass system launched yesterday. The Royale Pass is also a typical Battle Pass, though it rewards Crate Currency whereas the Event Pass appears to be distancing itself from Crates as much as possi&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The Battle Pass feature is an increasingly popular alternative to other forms of DLC microtransactions for &amp;quot;Games as a Service&amp;quot; titles. It&#039;s not as expensive as splitting DLC up into individual pieces and is not as predatory as Loot Boxes, since there&#039;s no RNG. The trade-off is that Battle Passes require a lot of time investment to earn everything, and even then players might not level a Pass up high enough to get everything. For most players, however, that risk is more than worth the benef&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;All told, that&#039;s 7600 XP in total across 30 days, exactly enough for 19 level-ups -- from 1 to 20, each costing 400 XP. The funny thing is, it looks like PlayerUnknown&#039;s Battlegrounds isn&#039;t running the Sanhok Event Pass for 30 days. It&#039;s running it for 29. The countdown launched citing 24 hours and 28 days remaining, which suggests that it may entirely impossible to reach level&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;PlayerUnknown&#039;s Battlegrounds _ creator Brendan Greene aka PlayerUnknown never expected the Battle Royale shooter to become such a huge hit for his team at Bluehole, but with success comes pressure. PlayerUnknown recently spoke out bout the side-effects of creating such a popular game. Greene stated that he knows his follow-up project isn&#039;t going to become as much of a cultural milestone, and that it&#039;s &amp;quot; _probably going to get s*** o&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;PUBG &#039;s Event Pass is, it seems, exactly the same as a standard Battle Pass. All PUBG players can complete daily, weekly, and event-exclusive challenges to level up their Event Pass. After earning certain levels, free DLC like clothing and weapon skins will unlock and a premium version of the Event Pass will unlock more faster. Players will have around four weeks to complete each Event Pass and can upgrade from the free version to the premium version at any time to unlock any DLC associated with their earned lev&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;It&#039;s great to see that Greene has realistic views towards his next game. Trying to replicate the success of PUBG would be a near-impossible task, and every move he makes in the future will be under a microscope. There will always be angry fans and critics going forward, so his attitude of &amp;quot; I&#039;m probably going to get sh*t on, but that&#039;s okay &amp;quot; is the right one to h&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;PlayerUnknown&#039;s Battlegrounds &#039; downward turn in popularity has happened while Fortnite has ascended into the mainstream. The two games have had a tumultuous relationship since Epic Games launched their Battle Royale mode late last year, and they are now involved in a legal battle with PUBG Corp. over copyright infringement . Over the past several months, Fortnite has seen several gameplay overhauls, had a crossover event with Marvel , and even teased its first vehicle, which has all helped in establishing the game as one of the top titles to&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;I am dreading my next game, because it’s PlayerUnknown’s Next Game . And there’s going to be eyes on it. No matter what I do, there’s going to be a lot of critics going, &#039;Well, it’s no PUBG.&#039; And I’ve accepted that – I am not going to make a game that’s going to get like, three million concurrent users, and tens of millions of players every month. But I’m not aiming to make that. I want to make a game I want to play, and if other people want to play it, that’s fantastic – but ultimately, if they don’t, I’ll still have a game that I can play. So that’s my outlook: I’m probably going to get sh*t on, but that’s o&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Despite these worrying numbers, PUBG is still an incredibly popular game. In fact, it&#039;s still the most played game on Steam by far, and its concurrent numbers beat out all other titles on Valve&#039;s gaming platform. While stressing that PUBG is far from dead, Bluehole has to be worried about losing such a drastic amount of players in a short amount of time. Losing 50% of active players is a huge deal, even if there&#039;s still millions of people playing the game every &amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The Battle Pass system is an extremely popular feature used in games including both Fortnite and Paladins . Each Pass is time-limited, requiring players to complete assorted in-game challenges to level up their Pass and unlock new content. Some content is available to all players, but a majority of the content is locked behind a premium version of the P&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Not long after the Battlefield V battle royale announcement was made, Brendan &amp;quot;PlayerUnknown&amp;quot; Greene of PlayerUnknown&#039;s Battlegrounds fame, took to Twitter to respond. In all caps lock, the famed game developer sent the Battlefield Twitter account a public message, welcoming the &amp;quot;old friend&amp;quot; to the battle royale c&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>LucilePhelan9</name></author>
	</entry>
	<entry>
		<id>https://hytalewiki.info/index.php?title=User:LucilePhelan9&amp;diff=35288</id>
		<title>User:LucilePhelan9</title>
		<link rel="alternate" type="text/html" href="https://hytalewiki.info/index.php?title=User:LucilePhelan9&amp;diff=35288"/>
		<updated>2026-04-29T20:52:12Z</updated>

		<summary type="html">&lt;p&gt;LucilePhelan9: Created page with &amp;quot;Hi, everybody! My name is Jere. &amp;lt;br&amp;gt;It is a little about myself: I live in Italy, my city of La Spezia. &amp;lt;br&amp;gt;It&amp;#039;s called often Eastern or cultural capital of SP. I&amp;#039;ve married 3 years ago.&amp;lt;br&amp;gt;I have 2 children - a son (Polly) and the daughter (Melina). We all like Fencing.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Also visit my homepage ... [https://Pubgstation.com/ Pubg news]&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Hi, everybody! My name is Jere. &amp;lt;br&amp;gt;It is a little about myself: I live in Italy, my city of La Spezia. &amp;lt;br&amp;gt;It&#039;s called often Eastern or cultural capital of SP. I&#039;ve married 3 years ago.&amp;lt;br&amp;gt;I have 2 children - a son (Polly) and the daughter (Melina). We all like Fencing.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Also visit my homepage ... [https://Pubgstation.com/ Pubg news]&lt;/div&gt;</summary>
		<author><name>LucilePhelan9</name></author>
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