<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>https://hytalewiki.info/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Jimmie7192</id>
	<title>HytaleWiki - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://hytalewiki.info/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Jimmie7192"/>
	<link rel="alternate" type="text/html" href="https://hytalewiki.info/Special:Contributions/Jimmie7192"/>
	<updated>2026-04-30T21:24:48Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.45.1</generator>
	<entry>
		<id>https://hytalewiki.info/index.php?title=Divinity:_Original_Sin_2_%E2%80%93_10_Most_Underrated_Skills_In_The_Game&amp;diff=35253</id>
		<title>Divinity: Original Sin 2 – 10 Most Underrated Skills In The Game</title>
		<link rel="alternate" type="text/html" href="https://hytalewiki.info/index.php?title=Divinity:_Original_Sin_2_%E2%80%93_10_Most_Underrated_Skills_In_The_Game&amp;diff=35253"/>
		<updated>2026-04-29T20:41:59Z</updated>

		<summary type="html">&lt;p&gt;Jimmie7192: Created page with &amp;quot;&amp;lt;br&amp;gt;New players might think these status ailments aren&amp;#039;t worrisome, especially early in the game. However, when paired with devastating attacks from enemies, the damage-over-time these ailments cause can land unexpected killing blows to allies when left untrea&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;This class specifically is focused on the necromancer and scoundrel skill lines. These lines are based on intelligence and finesse, and focus on dealing physical damage to their enemies. Due to this, pl...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;br&amp;gt;New players might think these status ailments aren&#039;t worrisome, especially early in the game. However, when paired with devastating attacks from enemies, the damage-over-time these ailments cause can land unexpected killing blows to allies when left untrea&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;This class specifically is focused on the necromancer and scoundrel skill lines. These lines are based on intelligence and finesse, and focus on dealing physical damage to their enemies. Due to this, players wanting to pick this class for their main character should focus on these details when building up their charac&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Out of the three, summoning is more useful for a player who wants more distance between them and the enemy. The huntsman skill line is useful for players who only want to use select scoundrel abilities so they can keep a bow equipped instead of dual-wielding daggers. Polymorph is less useful in general but still useful if a player is interested in staying close to their enemies and fading into the background. After that, let&#039;s looks at what skills are useful for the Witch in their base skill li&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;At first glance, the Cloak and Dagger skill seems straightforward. It simply allows a character to teleport to a location without breaking Sneaking or Invisibility. This skill becomes ideal as an escape option , it&#039;s also a great way for Rogues and Scoundrel characters to swoop in for the k&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;This can cause players to miss entertaining encounters and puzzle solutions, which can become pretty grating after a point. Thankfully, with the Infinity Spirit Vision mod, players don&#039;t have to manually trigger this power every single time, which will save them the headache of wondering if they&#039;ve missed out on a ghostly encounter because they forgot to turn Spirit Vision&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Still, it can be somewhat immersion-breaking that these merchants have none of the items they were peddling to players before their death. This changes with the advent of the Full Loot mod, which ensures that merchants who have been struck down die with all their wares in their possession, allowing players to loot their bodies and obtain every single item without too much of a f&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Whenever someone uses a Source Skill, you have a 1/5 chance of gaining Source; it requires being level 6. This talent is best used once your party can hold three Source Points, likely near the end of Reaper’s Coast around level 15 or 16. The party should have some kind of synergy when using Source Skills of the same damage type, like Arrow Storm and Grasp of the Starved, which are both physical attacks. Greedy Soul is less useful for reactionary and healing Source powers you might not use as of&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;For instance, a surrounded Rogue can put on Chameleon Cloak and then cast Cloak and Dagger to get away from the battlefield. Moreover, they can relocate to a safer location or even behind a stronger enemy for a good ol&#039; fashioned backs&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Few mechanics are as helpful as Divinity: Original Sin 2&#039;s toggleable tooltips. Too often, RPGs rely on players finding lootable containers without guidance. While an organic way to go about adventuring, players are all but guaranteed to miss powerful treasures, curious secrets, and important quest it&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;You gain a bonus to Pyrokinetic and Hydrosophist, or Geomancer and Aerotheurge that swaps each turn. This is a great talent for mages that use elemental pairs. Because of the way surfaces and clouds react, it is best to pair up Pyro with Geo and Hydro with Aero for damage, buffs, and healing. Since which cycle you start with is random, it might not be as helpful if you lack a bonus at the time of cast&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Grasp of the Starved - AOE that causes surfaces and clouds to turn to blood, summons undead hands from the ground that deal 250% physical damage, and can set crippled to those who don&#039;t have physical ar&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Frost weapons increase the direct damage of Water weapons like staves and wands. Most Hydrosophist related skills don’t have a great impact on weapon damage, so stacking Water damage can be hard. The Mystical and Power Frames seem to point towards a more supportive caster build that can move quickly, boost ally performance, and deals damage with a mix of spells, wands, or maybe even a one-handed sword. Consider piling on helpful Hydrosophist spells like Armor of Frost, Rain, Winter Blast, and Global Cool&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;This mod is a must-have for treasure goblins and hoarders alike, ensuring they can get their hands on even the most secretive of nooks and crannies. After all, players never know when a new item will come in ha&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Like other support skills, Skin Graft sometimes gets the squinty eye for being non-combative in nature. Moreover, it doesn&#039;t even have any restorative properties. However, what it lacks in healing it compensates for with massive advantages. When activated, Skin Graft removes Bleeding , Poisoned, Necrofire, and Burning. Moreover, it resets all existing cooldowns for the charac&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;First, reallocate attributes for 3 Strength. You will be getting up close to the enemy, so aim to wear heavy armor, and wield a one-handed weapon and  [https://Gamepriceradar.com/ price drop steam|https://Gamepriceradar.com/] shield. With this setup you’ll have access to the Shields Up skill to regain lost armor. Stack your Civil Ability point onto your natural racial bonus - Persuasion for Lizards, Stealth for Dwarves, etc. Restoration will be your primary skill, as it heals vitality over a few turns. If the target is Undead, it will instead deal damage. Armor of Frost will be used to repair Magical armor. For the third skill go with either Mosquito Swarm or replace the Necromancer point with Warfare for Bouncing Shie&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>Jimmie7192</name></author>
	</entry>
	<entry>
		<id>https://hytalewiki.info/index.php?title=User:Jimmie7192&amp;diff=35252</id>
		<title>User:Jimmie7192</title>
		<link rel="alternate" type="text/html" href="https://hytalewiki.info/index.php?title=User:Jimmie7192&amp;diff=35252"/>
		<updated>2026-04-29T20:41:56Z</updated>

		<summary type="html">&lt;p&gt;Jimmie7192: Created page with &amp;quot;I am Abraham from Gonten. I am learning to play the Mandolin. Other hobbies are Sewing.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;my webpage - [https://Gamepriceradar.com/ price drop steam|https://Gamepriceradar.com/]&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;I am Abraham from Gonten. I am learning to play the Mandolin. Other hobbies are Sewing.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;my webpage - [https://Gamepriceradar.com/ price drop steam|https://Gamepriceradar.com/]&lt;/div&gt;</summary>
		<author><name>Jimmie7192</name></author>
	</entry>
</feed>