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	<id>https://hytalewiki.info/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=ClariceHollway</id>
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	<updated>2026-05-01T12:41:42Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://hytalewiki.info/index.php?title=PUBG_Goes_On_Sale_After_Reaching_50_Million_Copies_Sold&amp;diff=35361</id>
		<title>PUBG Goes On Sale After Reaching 50 Million Copies Sold</title>
		<link rel="alternate" type="text/html" href="https://hytalewiki.info/index.php?title=PUBG_Goes_On_Sale_After_Reaching_50_Million_Copies_Sold&amp;diff=35361"/>
		<updated>2026-04-29T21:17:34Z</updated>

		<summary type="html">&lt;p&gt;ClariceHollway: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;br&amp;gt;Of course, it isn&#039;t hard to see why [https://pubgstation.com/ Pubg Beginner Guide] Corp. and Bluehole are concerned about Fortnite . In the time since its battle-royal mode launched, the game has seen a surge in popularity among both content creators and casual games. The game has seen such success that not only has it beaten the record for most concurrent players previously held by PUBG but it is also now reported to make more money than it &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;It&#039;s great to see that Greene has realistic views towards his next game. Trying to replicate the success of PUBG would be a near-impossible task, and every move he makes in the future will be under a microscope. There will always be angry fans and critics going forward, so his attitude of &amp;quot; I&#039;m probably going to get sh*t on, but that&#039;s okay &amp;quot; is the right one to h&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The company may be in the midst of suing biggest rival Fortnite for copyright infringement, but it hasn&#039;t stopped Brendan &amp;quot;PlayerUnknown&amp;quot; Greene from being able to look proudly at his creation. Shifting 50 million copies is a big step for the game, and to sweeten the deal, PUBG Corp. is slashing its price on Steam. From June 19-July 5, newcomers to PUBG &#039;s battle royale world can pick up a copy for just $19.99 (a reduction of 3&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;PlayerUnknown&#039;s Battlegrounds &#039; downward turn in popularity has happened while Fortnite has ascended into the mainstream. The two games have had a tumultuous relationship since Epic Games launched their Battle Royale mode late last year, and they are now involved in a legal battle with PUBG Corp. over copyright infringement . Over the past several months, Fortnite has seen several gameplay overhauls, had a crossover event with Marvel , and even teased its first vehicle, which has all helped in establishing the game as one of the top titles to&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;There is no denying that PlayerUnknown&#039;s Battlegrounds _ has been hurt by the success of Epic Games&#039; _Fortnite , and once players look at the actual numbers, they are pretty damning. Despite popularizing the Battle Royale genre, the shooter game has seen its player count dip by over 50% since the beginning of the year. In January, PUBG managed to peak at over 3.2 million concurrent players. Less than half a year later, and Bluehole&#039;s marquee title is averaging just over 1.4 million users da&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&amp;quot;But our name was used to officially promote their game without our knowledge. There was no discussion. It was just a bit surprising and disappointing to see our business partner using our name officially to promote the game mode that is pretty similar to us and there was misunderstanding in the community that we&#039;re officially involved in the proje&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;It&#039;s quite likely that these promotional tactics are one of the issues that Bluehole has against Fortnite as several other battle royale games in the vein of PlayerUnknown&#039;s Battleground have been released without any legal ramifications. Considering how ownership over a genre is such a murky idea, and the fact that PUBG , while innovating and popularizing the battle royale sub-genre, is not the first game with such a survival mode, it&#039;s likely that the lawsuit will be settled over the small details. Bluehole has also complained about user interface similarities and that their weapons were cop&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;According to a report from the Korean Times on Friday, PUBG Corp., a Korean based developer, filed a lawsuit against Epic Games, specifically their Korean arm, asking the court to determine whether similarities between Fortnite and PUBG constitutes copyright infringement. Per the report, PUBG Corp. filed the injunction with the Seoul Central District Court back in January, though no other information around the filling has be revealed to the pub&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The Korea Times reported PUBG filed an injunction with the Seoul Central District Court against Epic Games Korea for alleged copyright infringement on Friday. Details are currently scarce on the PUBG - Fortnite lawsuit, but past statements from Bluehole allude to the alleged copyright violation. &amp;quot; We have also noticed that Epic Games references PUBG in the promotion of Fortnite to their community and in communications with the press, &amp;quot; wrote Chang Han Kim back in September of 2017. &amp;quot; This was never discussed with us and we don&#039;t feel that it&#039;s righ&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Anyway, I&#039;m getting riled up here lol. Back to the story. The Madison folks were doing great work, so they began to take on more and more worldbuilding work. Miramar came about as result of collaboration between the new, PUBG Madison team and the Korean team at HQ in Se&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;While PUBG propelled Greene to superstardom within the gaming community, it wasn&#039;t his first project. He previously made a name for himself by helping birth the Battle Royale genre by creating mods for both ARMA 2 and DayZ . Then, he went on to consult on Daybreak Games&#039; H1Z1 (which recently made its way to PlayStation 4 and managed to get over 4.5 million downloads in just three days) before teaming up with Bluehole in order to create PlayerUnknown&#039;s Battlegroun&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>ClariceHollway</name></author>
	</entry>
	<entry>
		<id>https://hytalewiki.info/index.php?title=User:ClariceHollway&amp;diff=35360</id>
		<title>User:ClariceHollway</title>
		<link rel="alternate" type="text/html" href="https://hytalewiki.info/index.php?title=User:ClariceHollway&amp;diff=35360"/>
		<updated>2026-04-29T21:17:30Z</updated>

		<summary type="html">&lt;p&gt;ClariceHollway: Created page with &amp;quot;Got nothing to tell about myself at all.&amp;lt;br&amp;gt;Finally a part of this site.&amp;lt;br&amp;gt;I really hope Im useful at all&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;My web site - [https://pubgstation.com/ Pubg Beginner Guide]&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Got nothing to tell about myself at all.&amp;lt;br&amp;gt;Finally a part of this site.&amp;lt;br&amp;gt;I really hope Im useful at all&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;My web site - [https://pubgstation.com/ Pubg Beginner Guide]&lt;/div&gt;</summary>
		<author><name>ClariceHollway</name></author>
	</entry>
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